Super Mario World Vita: Difference between revisions
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Created page with "{{Infobox Vita Homebrews |title=Super Mario World Vita |image=supermarioworldvita.png |description=A port of Super Mario World for PSVITA. |author=Rinnegatamante |lastupdated=2024/06/07 |type=Adventure |version=1.0 |license=MIT |download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z |website=https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ |source=https://github.com/Rinneg..." |
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|title=Super Mario World Vita | |title=Super Mario World Vita | ||
|image=supermarioworldvita.png | |image=supermarioworldvita.png | ||
|description= | |description=Port of Super Mario World for PS Vita. | ||
|author=Rinnegatamante | |author=Rinnegatamante | ||
|lastupdated= | |lastupdated=2025/07/13 | ||
|type=Adventure | |type=Adventure | ||
|version=1. | |version=1.1.1 | ||
|license=MIT | |license=MIT | ||
|download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z | |download=https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita.7z | ||
| Line 19: | Line 19: | ||
|image_alt=Super Mario World Vita | |image_alt=Super Mario World Vita | ||
}} | }} | ||
Super Mario World Vita is a port of | Super Mario World Vita is a port of smw, a reverse engineering project of Super Mario World with several enhancements. | ||
== | ==Installation== | ||
Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge. | |||
Instructions (PC): | |||
* Download [https://www.python.org/ftp/python/3.10.7/python-3.10.7-amd64.exe Python] installer and install. | |||
* Open the command prompt. | |||
* Type <code>python -m pip install --upgrade pip</code> and hit enter. | |||
* Type <code>python -m pip install --upgrade Pillow</code> and hit enter. | |||
* Type <code>python -m pip install --upgrade pyyaml</code> and hit enter. | |||
* Close the command prompt. | |||
* Download https://github.com/snesrev/smw/archive/refs/heads/main.zip | |||
* Extract smw-main.zip somewhere and open smw-main folder. | |||
* Place your US rom of the game named as smw.sfc in this folder. | |||
* Run extract_assets.bat. | |||
Instructions (Vita): | |||
* Install the .vpk file and extract smworld.zip to ux0:data/. | |||
* Place smw_assets.dat file in ux0:data/smworld. | |||
Options: Several options can be changed by editing the file ux0:data/smworld/smw.ini. | |||
==Screenshots== | ==Screenshots== | ||
https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-03.png | |||
https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-01.png | https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-01.png | ||
https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-02.png | https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-02.png | ||
https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita- | https://dlhb.gamebrew.org/vitahomebrews/supermarioworldvita-04.png | ||
https:// | ==Media== | ||
'''Super Mario World on Ps Vita''' ([https://www.youtube.com/watch?v=6e6kNY3vkLk nosorogek1]) <br> | |||
<youtube width="640">6e6kNY3vkLk</youtube> | |||
==Changelog== | ==Changelog== | ||
'''v1.1.1''' | |||
* Moved main thread to a larger stack one. | |||
* Fixed a crash when accessing "Donut Plains 2" stage. | |||
'''v1.0''' | '''v1.0''' | ||
* First Release. | * First Release. | ||
==Credits== | ==Credits== | ||
* TheIronUniverse for the Livearea assets | * TheIronUniverse for the Livearea assets. | ||
* CatoTheYounger for testing the homebrew and providing screenshots | * CatoTheYounger for testing the homebrew and providing screenshots. | ||
* snesrev and everyone involved in the original recreation project | * snesrev and everyone involved in the original recreation project. | ||
== External links == | == External links == | ||
* GitHub - https://github.com/Rinnegatamante/smw | |||
* PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ | * PSX-Place - https://www.psx-place.com/threads/release-super-mario-world-vita-port-of-a-reverse-engineering-project-for-super-mario-world.43964/ | ||
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1215 | |||
* VitaDB - https:// | |||
[[Category:Other game ports on Vita]] | |||
[[Category:Vita game ports]] | |||
Latest revision as of 12:06, 20 July 2025
| Super Mario World Vita | |
|---|---|
| General | |
| Author | Rinnegatamante |
| Type | Adventure |
| Version | 1.1.1 |
| License | MIT License |
| Last Updated | 2025/07/13 |
| Links | |
| Download | |
| Website | |
| Source | |
| Support Author | |
Super Mario World Vita is a port of smw, a reverse engineering project of Super Mario World with several enhancements.
Installation
Requires the smw_assets.dat from a dump of your own Super Mario World US SNES cartridge.
Instructions (PC):
- Download Python installer and install.
- Open the command prompt.
- Type
python -m pip install --upgrade pipand hit enter. - Type
python -m pip install --upgrade Pillowand hit enter. - Type
python -m pip install --upgrade pyyamland hit enter. - Close the command prompt.
- Download https://github.com/snesrev/smw/archive/refs/heads/main.zip
- Extract smw-main.zip somewhere and open smw-main folder.
- Place your US rom of the game named as smw.sfc in this folder.
- Run extract_assets.bat.
Instructions (Vita):
- Install the .vpk file and extract smworld.zip to ux0:data/.
- Place smw_assets.dat file in ux0:data/smworld.
Options: Several options can be changed by editing the file ux0:data/smworld/smw.ini.
Screenshots
Media
Super Mario World on Ps Vita (nosorogek1)
Changelog
v1.1.1
- Moved main thread to a larger stack one.
- Fixed a crash when accessing "Donut Plains 2" stage.
v1.0
- First Release.
Credits
- TheIronUniverse for the Livearea assets.
- CatoTheYounger for testing the homebrew and providing screenshots.
- snesrev and everyone involved in the original recreation project.