HotelHaut GBA: Difference between revisions
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{{Infobox GBA Homebrews | {{Infobox GBA Homebrews | ||
|title=HotelHaut | |title=HotelHaut | ||
| Line 14: | Line 8: | ||
|version=2007 | |version=2007 | ||
|license=Mixed | |license=Mixed | ||
|download=https://dlhb.gamebrew.org/gbahomebrews/ | |download=https://dlhb.gamebrew.org/gbahomebrews/hotelhaut.zip | ||
|website=http://birslip.pizz.biz/ | |website=http://birslip.pizz.biz/ | ||
|source=https://dlhb.gamebrew.org/gbahomebrews/ | |source=https://dlhb.gamebrew.org/gbahomebrews/hotelhaut.zip | ||
}} | |||
{{#seo: | |||
|title= (Board) - GameBrew | |||
|title_mode=append | |||
|image=hotelhautgba2.png | |||
|image_alt=HotelHaut | |||
}} | }} | ||
HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro. | HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro. | ||
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The AI is relatively weak, so it's easy to beat. | The AI is relatively weak, so it's easy to beat. | ||
<!--BEGIN Online Emulator Section--> | |||
==Online emulator== | |||
{{EmulatorJS Main | |||
|width=480px | |||
|height=400px | |||
|EJS_backgroundBlur=false | |||
|EJS_backgroundImage=https://www.gamebrew.org/images/b/bf/Hotelhautgba2.png | |||
|EJS_core=gba | |||
|EJS_gameName=HotelHaut | |||
|EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/hotelhaut.7z | |||
}} | |||
{{GBA Control Settings}} | |||
<!--END Online Emulator Section--> | |||
==Credits== | ==Credits== | ||
Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good. | Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good. | ||
Latest revision as of 08:06, 18 August 2024
| HotelHaut | |
|---|---|
| General | |
| Author | birslip |
| Type | Board |
| Version | 2007 |
| License | Mixed |
| Last Updated | 2004/04/07 |
| Links | |
| Download | |
| Website | |
| Source | |
HotelHaut is a game using the principle of the Otello or Reversi game on a board of 8x8 squares. Programmed in C using DevKitPro.
User guide
The rules of the game are similar to Otello or Reversi.
The AI is relatively weak, so it's easy to beat.
Online emulator
| Game Boy Advance | Keyboard |
|---|---|
Credits
Graphics are from various GBA games (donkey kong, kirby,...) and arranged so that it looks good.
External links
- Author's website - http://birslip.pizz.biz/ (archived)