TCP Gecko dotNet Wii U: Difference between revisions
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== External links == | == External links == | ||
* GitHub - https://github.com/Chadderz121/tcp-gecko- | * GitHub - https://github.com/Chadderz121/tcp-gecko-dotnet | ||
Latest revision as of 01:24, 20 April 2024
| TCP Gecko dotNet | |
|---|---|
| General | |
| Author | Chadderz121 |
| Type | Hack Utilities |
| Version | 2015 |
| License | GPL-2.0 |
| Last Updated | 2015/10/13 |
| Links | |
| Download | |
| Website | |
| Source | |
| This application has been obsoleted by one or more applications that serve the same purpose, but are more stable or maintained. |
A Wii U debugger using a network connection. This is a port of the Wii debugger Gecko dotNet to the Wii U, using a TCP connection to a small resident handler as a medium.
Media
Gecko Codehandler Installation [Running TCP Gecko.NET] (BullyWiiPlaza)
TCPGecko (Gecko dotNet) - How to Apply Cheats Codes in Wii U Games - (Wii U RAM Hacking). (88DragonShadow)
Hyrule Warriors TCP Gecko dotNet Tutorial (VoiD_Kura)