512tiles - Tile loading example GB: Difference between revisions
From GameBrew
More actions
Created page with "{{Infobox GB Homebrews |title=512tiles - Tile loading example |image=512tilesgbc.png |description=Sample program showing how to load tiles into the second tile bank. |author=Shen Mansell |lastupdated=2001/11/14 |type=Samples |version=1 |format=CGB (GBDK) |license=Mixed |download=https://dlhb.gamebrew.org/gbhomebrews/512tilesgbc.7z |website=http://shen.mansell.tripod.com |source=http://shen.mansell.tripod.com/games/gameboy/gameboy.html |donation= }} {{#seo: |title=GameBre..." |
No edit summary |
||
| Line 7: | Line 7: | ||
|type=Samples | |type=Samples | ||
|version=1 | |version=1 | ||
|license=Mixed | |||
|format=CGB (GBDK) | |format=CGB (GBDK) | ||
|download=https://dlhb.gamebrew.org/gbhomebrews/512tiles.zip | |||
|download=https://dlhb.gamebrew.org/gbhomebrews/ | |||
|website=http://shen.mansell.tripod.com | |website=http://shen.mansell.tripod.com | ||
|source=http://shen.mansell.tripod.com/games/gameboy/gameboy.html | |source=http://shen.mansell.tripod.com/games/gameboy/gameboy.html | ||
}} | }} | ||
{{#seo: | {{#seo: | ||
Latest revision as of 09:50, 30 July 2024
| 512tiles - Tile loading example | |
|---|---|
| General | |
| Author | Shen Mansell |
| Type | Samples |
| Version | 1 |
| License | Mixed |
| System | CGB (GBDK) |
| Last Updated | 2001/11/14 |
| Links | |
| Download | |
| Website | |
| Source | |
A quick and easy example of how to load tiles into the second block of display ram.
This allows Game Boy Color game to have 512 tiles in memory at 1 time.
Tested (and working) under GBDK 2-1-0.
External links
- Author's website - http://shen.mansell.tripod.com/