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Call of Vita - Hackzone: Difference between revisions

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m Text replacement - "https://vitadb.rinnegatamante.it/" to "https://www.rinnegatamante.eu/vitadb/"
 
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|title_mode=append
|title_mode=append
|image=callofvitahackzonevita2.png
|image=callofvitahackzonevita2.png
|image_alt=https://archive.org/details/psvitamods1
|image_alt=callofvitahackzonevita2.png
}}
}}
{{Infobox Vita Homebrews
{{Infobox Vita Homebrews
|title=Call of Vita - Hackzone Vita
|title=Call of Vita: Hackzone
|image=callofvitahackzonevita2.png
|image=callofvitahackzonevita2.png
|description=Online multiplayer FPS for PSVITA.
|description=Online multiplayer FPS for PS VIta.
|author=VitaDev Games
|author=VitaDev
|lastupdated=2022/10/08
|lastupdated=2023/04/11
|type=Shooter
|type=Shooter
|version=0.1 Alpha
|version=0.1.30a
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita.7z
|download=https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita.7z
|website=https://gbatemp.net/threads/release-call-of-vita-hackzone-playable-demo-by-vitadev.619954/
|website=https://www.rinnegatamante.eu/vitadb/#/info/992
|source=
|source=
|donation=https://ko-fi.com/O5O334HYP
}}
}}
An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone.
An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone.
==Screenshots==
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-01.jpg
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-02.jpg
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-03.jpg
https://dlhb.gamebrew.org/vitahomebrews/callofvitahackzonevita-04.jpg


==Media==
==Media==
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==Changelog==  
==Changelog==  
'''0.1.30a'''
* Reduced RAM usage to fix random crashes
* Reduced grenade explosion time
* Bug reloading grenades from the shop fixed
* Offline mode added (first release)
* Change of grenades when we did not have fixed
* Minor bugs fixed
* Performance improvement
'''0.1.21a'''
* Broken save options fixed.
'''0.1.20a'''
*Improved third person animations and physics
*UAV button collapsing fixed
*Grenades added
*Rear touch implemented (L2, R2, L3 and R3)
*Improved Aerial and Cluster Strike
*Improved performance
'''0.1.11a'''
* Improved third person animations
* Weapons collapsing fixed
* Improved gas
* Improved arm animations
* Parachute icon not turning red correctly fixed
* Added enemy footsteps.
* Added enemy parachute noise.
* Added new camouflages for M4A1
* Added mark in place when touching the screen
* Minor bugs fixed
'''0.1 Alpha'''
'''0.1 Alpha'''
*Boxes of bullets in the warm-up.
*Boxes of bullets in the warm-up.
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== External links ==
== External links ==
* Twitter - https://twitter.com/VitaDev2/status/1578625838450323456
* Twitter - https://twitter.com/VitaDev2/status/1614532585937424384
* Twitter - https://twitter.com/VitaDev2/status/1577897140508135425
* VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/992
* VitaDB - https://vitadb.rinnegatamante.it/#/info/992
* GBAtemp - https://gbatemp.net/threads/release-call-of-vita-hackzone-playable-demo-by-vitadev.619954/

Latest revision as of 04:36, 5 January 2025

Call of Vita: Hackzone
General
AuthorVitaDev
TypeShooter
Version0.1.30a
LicenseMixed
Last Updated2023/04/11
Links
Download
Website
Support Author

An online multiplayer FPS made in Unity inspired to Call of Duty: Warzone.

Screenshots

callofvitahackzonevita-01.jpg

callofvitahackzonevita-02.jpg

callofvitahackzonevita-03.jpg

callofvitahackzonevita-04.jpg

Media

Call of Vita Hackzone 2 Players Gameplay Loadout/Skins Test (Vita Dev2)

Changelog

0.1.30a

  • Reduced RAM usage to fix random crashes
  • Reduced grenade explosion time
  • Bug reloading grenades from the shop fixed
  • Offline mode added (first release)
  • Change of grenades when we did not have fixed
  • Minor bugs fixed
  • Performance improvement

0.1.21a

  • Broken save options fixed.

0.1.20a

  • Improved third person animations and physics
  • UAV button collapsing fixed
  • Grenades added
  • Rear touch implemented (L2, R2, L3 and R3)
  • Improved Aerial and Cluster Strike
  • Improved performance

0.1.11a

  • Improved third person animations
  • Weapons collapsing fixed
  • Improved gas
  • Improved arm animations
  • Parachute icon not turning red correctly fixed
  • Added enemy footsteps.
  • Added enemy parachute noise.
  • Added new camouflages for M4A1
  • Added mark in place when touching the screen
  • Minor bugs fixed

0.1 Alpha

  • Boxes of bullets in the warm-up.
  • Minor bug fixes.
  • Melee attacks can now break windows

External links

Advertising: