Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

PokeMini DS

From GameBrew
PokeMini DS
Pokeminids.png
General
AuthorJustburn
TypeHandheld
Version0.60
LicenseGPLv3
Last Updated2015/06/16
Links
Download
Website
Source

Portable homebrew-emulator for Pokémon-Mini on the NDS.

Features

  • Windows (Development, Native and SDL), Linux (Development and SDL), Nintendo DS, PlayStation Portable and Dreamcast.
  • Debugger that allow to diagnose hardware internals or modify them (Development package only).
  • Development tools for programming your own homebrew to the Pokémon-Mini.
  • Sync Cycles option which allow improving performance at cost of accuracy.
  • Unofficial colors support and enhancements.

Installation

To include real BIOS, place bios.min on the emulator's directory. When no bios.min is present, emulator will use Pokémon-Mini FreeBIOS.

User guide

Pokemini Homebrew games and Demos can be found at Pokémon-mini.net.

Homebrew compatibility list (tested with 0.5.0).

Controls

Pokémon-Mini:

D-Pad - D-Pad

A/B - Key A/B

R - Key C

L - Shock Detector

Start - Power Button

Select - UI Menu

Screenshots

pokeminids2.png pokeminids3.png

pokeminids4.png pokeminids5.png

Known issues

Slow emulation, increase Sync Cycles to speed up emulation speed.

Generated sound engine only.

Changelog

0.60 Changes

  • Changed version format to only 2 fields to avoid confusion.
  • Fixed RTC month being reported wrong from host.
  • Adjusted graphics, now it display darker shades to match more closely the real system.
  • Added 2 new options: LCD contrast and LCD bright.
  • Changed the way analog LCD mode works, now it's less blurry and can do up to 5 shades without artifacts.
  • SDL port has been upgraded to SDL 2, this brings Haptic support and other improvements.
  • New Keyboard/Joystick option to allow checking inputs.
  • Applying joystick settings now can (re)enable the device.
  • Share EEPROM is now disabled by default.
  • Emulator can be compiled for 64-bit CPU without issues now.
  • Limited sync-cycles to 64 on 'accurancy' platforms.
  • NDS Only: Added 3-in-1 rumble support.
  • PSP Only: Analog stick now works.
  • Win32 Only:
    • Corrected Direct3D issue in some GPUs.
    • Sound write position is now handled correctly.
  • Debugger Only:
    • Minor fixes.
    • Trace history is now 10000 instructions instead of 256.
    • Added copy & paste buttons to timing counters.

0.5.2

  • Opening .minc files now opens the linked .min files.
  • More accurant PRC timing and triggering.
  • Minor changes.
  • Debugger Only:
    • Recent ROMs list.
    • Drag & Drop ROM files support.
    • Added file association to .min and .minc files.
    • Moved PRC Counter from Timers Window to Misc. Window.
    • Added more special registers for printing and controlling the debug output.
    • Reorganized the menu.
    • Improved the memory content components.
    • Added 16-bits memory filler into memory viewer.
    • All viewers and main window position & size are now saved.
  • Win32 Only:
    • Fixed command-lines and closing code.
    • Recent ROMs list.
    • Drag & Drop ROM files support.
    • Added "Pause when inactive" window option.
    • Added file association to .min and .minc files.

0.5.1

  • Relative files are now launched from current directory.
  • Fixed notification message display in 32bpp.
  • Added 50% Scanline LCD filter.
  • New Tools (Available in Debugger package):
    • PokeMini Image Converter.
    • PokeMini Music Converter.
  • Win32 Only: Fixed DirectDraw surface pitch.
  • Debugger only:
    • F1 shortcut for documentation.
    • Improved external launcher.
    • IRQ Window "Frames in single-row" initialization fixed.
    • Minimized windows won't be rendered now.
    • Added "Character Set -> From file..." in Memory viewer.
    • Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations.

0.5.0

  • Debugger is now complete.
  • Reordered menu items better.
  • Added Dingux platform (Thanks coccijoe for the port src code).
  • Fixed issue of sound going out of sync.
  • Separated piezo filtering (now works with any sound engine).
  • Fixed result of SUB instruction with decimal mode.
  • Fixed PRC rate divider.
  • Corrected some options in configurations file.
  • Multicart support.
  • Made sure shared EEPROM and cfg files are only saved on emulator's executable directory.
  • Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems.
  • Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right.
  • Unofficial colors palette changed (but still backward compatible).
  • New zooms: 5x (480x320) and 6x (576x384).
  • Loading ROM from ZIP package is now supported.
  • More palettes and 2 custom ones, they can be edited by pressing A.
  • Win32 platform is now fixed and updated.
  • Joystick can now be re-defined in portable devices.
  • SDL Only: Keyboard can now be re-defined under "Platform...".
  • Dreamcast Only: PAL/NTSC can now be selected under "Platform...".
  • NDS Only: Added FPS counter and rumble pak level adjustment.
  • PSP Only: Zoom from 1x to 4x can now be changed under "Platform...".

0.4.5

  • Fixed interrupt flag status after interrupt jump/call.
  • Added "Generated", "Direct PWM" and "PWM+Filter" sound modes.
    • Generated - Mode used in slow platforms.
    • Direct PWM - Same as direct but with ability to play PWM raw sounds.
    • PWM+Filter - Direct PWM with filtering to simulate PM's piezo speaker.
  • LCD update now when "dirty" instead of PRC rate counter match.
  • Unofficial colors information structure changed to lower memory usage.
  • Support for 4x4 attributes in unofficial colors.
  • Added "Reload colors info..." to reload the .minc file.
  • Soft reset now supported, changing rom won't reset clock.
  • FreeBIOS 1.2: Display status and improved compatibility.
  • SDL Only: Added joystick support (disabled by default).
  • Joystick can be enabled under "Platform..." -> "Define Joystick...".
  • SDL Only: Color depth can be changed between 16bpp and 32bpp.
  • Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl).
  • NDS, Wiz and PSP Only: Battery can be setup to reflect real battery.
  • Source Only: Added some simplified platforms to help porting.

0.4.4

  • Fixed POPA/POPAX timings (thanks asterick).
  • Added support to read/write configurations @ 'pokemini.cfg'.
  • Load/save state are now working.
  • Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
  • SDL Only: Zoom can now be changed on the fly under "Platform...".
  • Added more options.

0.4.3

  • Some fixes.
  • Added zoom support for SDL platform (1x, 2x, 3x or 4x).
  • Added Dreamcast platform.
  • Fullscreen toggle works now on Windows.
  • Added emulated sound support for all platforms.
  • Improved UI.

0.4.2

  • Palette support in SDL.
  • Rumble now shake the display up & down.
  • Added Wiz platform.
  • Fixed EEPROM access.
  • Fixed signed jump/call instructions.
  • Removed load/save state until a problem is solved.
  • Added unofficial colors support into games.

0.4.1

  • Minor changes.
  • Audio dumping/capture is now WAV format.

0.4.0

  • Complete rewrite, source code seems very portable.
  • Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS.
  • Added SDL and some platforms.

Credits

Thank's to p0p, Dave|X, Onori, goldmomo, asterick, DarkFader, Agilo, MrBlinky, Wa, Lupin and everyone at #pmdev on IRC EFNET.

External links

Advertising: