Information for "Libcross2D Switch"
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| Display title | Libcross2D Switch |
| Default sort key | Libcross2D Switch |
| Page length (in bytes) | 6,704 |
| Namespace ID | 0 |
| Page ID | 30845 |
| Page content language | en-gb - British English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
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Page protection
| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | HydeWing (talk | contribs) |
| Date of page creation | 02:50, 11 April 2023 |
| Latest editor | HydeWing (talk | contribs) |
| Date of latest edit | 12:46, 4 June 2024 |
| Total number of edits | 9 |
| Total number of distinct authors | 1 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
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| Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | libcross2d is a C++ cross platform 2D graphic, input and audio library (and more) which run on Windows, Linux, Nintendo Switch, Nintendo 3DS and Sony PS Vita. It all began with the Sony PS Vita and Nintendo 3DS. The original idea is to ease the development/deployment process on those devices, using... |