Information for "GCMM Wii"
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| Display title | GCMM Wii |
| Default sort key | GCMM Wii |
| Page length (in bytes) | 20,716 |
| Namespace ID | 0 |
| Page ID | 17711 |
| Page content language | en-gb - British English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 0 |
| Counted as a content page | Yes |
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| Edit | Allow all users (infinite) |
| Move | Allow all users (infinite) |
Edit history
| Page creator | HydeWing (talk | contribs) |
| Date of page creation | 08:08, 14 June 2022 |
| Latest editor | Hyatt (talk | contribs) |
| Date of latest edit | 15:09, 21 July 2024 |
| Total number of edits | 12 |
| Total number of distinct authors | 2 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
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| Transcluded templates (3) | Templates used on this page: |
SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | GameCube/Wii Memory Manager is an application to backup Nintendo GameCube savegames. Gcmm is a project started by dsbomb and justb, which is based on Askot's modification to add SD support to the mcbackup libogc example. This version implemented restoring savegames and updated the code to newest libraries... |