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{{#seo: |title=Vita Homebrew Games (Adventure) - GameBrew |title_mode=append |image=UNTITLED50Vita.png |image_alt=UNTITLED50 Vita }} [https://davidescarano.itch.io/untitled50 Untitled 50] is a prototype Engine-less game made entirely in SDL and ImGui, developed by DavideScarano and ported to the PS Vita by Rocroverss (based on the Android version). == Installation == '''Instructions:''' * Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: <pre> *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx</pre> * Note: Don't install fd_fix.skprx if you're using rePatch plugin * (Optional) Install [[PSVshell Vita|PSVshell]] to overclock your device to 500Mhz. * Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. * Install the vpk from [https://github.com/Rocroverss/Untitled50-PSVita-android-port/releases Releases]. * Obtain your copy of 'Untitled50' legally for Android in form of an <code>.apk</code> file. * Open the apk with your zip explorer and extract the files <code>libmain.so</code> from the <code>lib/armeabi-v7a</code> folder to <code>ux0:data/UNTITLED50</code>. * Put the <code>assets</code> folder (the one that contains maps, music, shader... not the parent) inside <code>ux0:data/UNTITLED50</code>. '''Final result:''' <pre>└── UNTITLED50/ ├── assets/ ├── libmain.so └── libc++_shared.so</pre> ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/images/UNTITLED50Vita-01.png https://dlhb.gamebrew.org/vitahomebrews/images/UNTITLED50Vita-02.png https://dlhb.gamebrew.org/vitahomebrews/images/UNTITLED50Vita-03.png https://dlhb.gamebrew.org/vitahomebrews/images/UNTITLED50Vita-04.png ==Known issues== Controls stop working outside rooms. ==Changelog== '''v1.0''' * First Release. == Credits == * TheFloW for the original .so loader. * Northfear for the SDL2 fork with vitaGL as backend. * Rinnegatamante for the tutorial and help during the development of this port. == External links == * GitHub - https://github.com/Rocroverss/Untitled50-PSVita-android-port * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1341 [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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