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An emulator to run pico-8 cartridges on a Switch built on [https://devkitpro.org/ devkitPro]. Pico-8 is a Fantasy Programmable Console made by Lexaloffle Games. This emulator is compatible with built pico-8 cartridges in PNG format, to build your own games you will need the original [https://www.lexaloffle.com/pico-8.php Pico-8 console] '''Project status:''' * This is a work-in-progress. Compatibility is still limited, but there are many cartridges it can run already. * <code>print</code>: It prints text on the screen, but it's missing some P8SCII control codes, non-ascii characters. * Sprites: Done * Sfx: Playable. Room of improvement for sound quality, and sound filters are missing (damp, buzz, reverb, etc.) * Music: Playable. * Menu: WIP. * Memory manipulation: Almost complete. * Maps: Done. * Custom P8-Lua: Some edge cases missing. == Features == * Modified lua interpreter compatible with pico8's lua. * 16-bit fixed point decimal arithemtic just like pico8. * Save states (at the moment simplistic, one save state per cartridge). * The most used predefined pico8 functions are implemented: 90 functions implemented out of 105. * Console options: ** CRT/DOT matrix filters. ** Volume control. ** Invert controls. == Installation == Copy the .nro to sdmc:/switch/SwitchP8/. Release comes with a set of bundled games which have been used to improve the compatibility. More .p8.png cartridges can be bundled with the .pkg file by adding them into <code>/assets/misc</code> folder, or they will be loaded in runtime from console's <code>/data/p8-cartridges</code> folder. A list of some playable cartridges can be found [https://github.com/voliva/ps4-p8/blob/main/PlayableCartridges.md here] == Changelog == '''v0.5.0''' * Features ** New options menu ** CRT/DOT matrix filters ** Volume control ** Invert O/X button controls * Compatibility fixes ** math functions (ceil, sqrt, sin, cos) can take optional parameters '''v0.4.1''' *Features **Custom font compatibility **Support games with their own rendering loop through "flip". Save states for these games will not work yet. *Compatibility fixes **stat(table) should behave like stat(0) **printing backspaces **stop looping SFX after length mark **tonum("") should return empty instead of 0 **time() should go in exact intervals based on frame rate instead of the actual time. '''v0.4.0''' **switch: Move all application data (cartridges, savestates, etc.) to /switch/switch-p8 to reduce clutter. **enable pico-8 saves without needing a specific folder setup. **splore: add a context menu accessible with "pause" (button +) to save a BBS cartridge to the local SD. **local cartridges: add a context menu to delete cartridges from the local SD. **add animation to splore cartridges *Fixes **implement pico-8 load() function, a function that loads external cartridges. **avoid skipping too many frames '''v0.3.2''' * Fixes ** <code>fget(_, nil)</code> ** <code>tostring(float)</code> was not showing the correct number ** <code>tonum(nil)</code> crash, ** <code>str[number]</code> indexing was returning null. ** <code>split()</code> would convert "-" to "0" ** <code>min()</code> and <code>max()</code> with nil values ** <code>pairs(nil)</code> should return an empty iterator * p8scii ** inline binary characters (<code>\^.</code>) ** inline hex characters (<code>\^:</code>) * Cartridges used to try these ** https://www.lexaloffle.com/bbs/?pid=160117#p ** https://www.lexaloffle.com/bbs/?pid=133840#p ** https://www.lexaloffle.com/bbs/?pid=162293#p ** https://www.lexaloffle.com/bbs/?pid=109965#p ** https://www.lexaloffle.com/bbs/?pid=118024#p ** https://www.lexaloffle.com/bbs/?pid=115916#p '''v0.3.1''' * Switch version. * Fix crash on exit, set metadata, update readme, adjust resolution. == External links == * GitHub - https://github.com/voliva/ps4-p8/ * Homebrew App Store - https://hb-app.store/switch/SwitchP8
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