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{{#seo: |title=Switch Homebrew Games (Racing) - GameBrew |title_mode=append |image=SpaghettiKartSwitch.png |image_alt=SpaghettiKart }} SpaghettiKart is an open-source decompilation port of the Nintendo 64 classic that aims to bring Mario Kart 64 to modern platforms. SpaghettiKart does not include any copyrighted assets. You must provide your own legally obtained Mario Kart 64 US ROM to create a playable build. ==Features== *Harbour Masters themed track by Mr. Everyday. *Track Editor. *Custom Track Importer. *Crystal Clear Audio. *Harder CPUs. *Freecam. *Maximum Render Distance. *Removed Support for HaikuOS. ==Installation== * Make sure you have a supported copy of Mario Kart 64 US ROM. You can check it using an [https://www.romhacking.net/hash/ online tool]. ** SHA-1: 579C48E211AE952530FFC8738709F078D5DD215E. * You ROM must be in .z64 format. * Download one of the PC releases from [https://github.com/HarbourMasters/SpaghettiKart/releases Releases], run it to generate an mk64.o2r file. After launching the game on PC, you will be able to find these files in the same directory as Spaghettify.exe or spaghetti.appimage. * Copy the files to your sd card. ==Media== '''SpaghettiKart - Mario Kart 64 Decomp. - (Nintendo Switch) - Gameplay Widescreen''' ([https://www.youtube.com/watch?v=J_tt9ELf-eI YUOTUBE]) <br> <youtube width="640">J_tt9ELf-eI</youtube> ==Changelog== '''v0.9.9.1''' * Fixes Harbour Master Track. '''v0.9.9''' * First Release. == External links == * GitHub - https://github.com/HarbourMasters/SpaghettiKart
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