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ReSharp3DS is an project that runs C# code on the Nintendo 3DS using nanoCLR / nanoFramework. The project uses a C++ 3DS homebrew application to load C# assemblies compiled as <code>.pe</code> files, then executes them through nanoCLR. * [https://github.com/saysaa/ReSharp3DS/tree/docs ReSharp3DS Documentation] * [https://github.com/saysaa/ReSharp3DS/tree/sdk ReSharp3DS - SDK] * [https://github.com/saysaa/ReSharp3DS-Studio ReSharp3DS Studio] * [https://discord.gg/ENBwURmUj8 Discord server] * [https://db.universal-team.net/3ds/resharp3ds Universal-Updater] == Installation == Recommended current structure: * sdmc:/3ds/ReSharp3DS.3dsx * sdmc:/ReSharp3DS/bin/mscorlib.pe * sdmc:/ReSharp3DS/apps/TestApp/manifest.json * sdmc:/ReSharp3DS/apps/TestApp/app.pe * sdmc:/ReSharp3DS/apps/TestApp/assets/sprite.bmp * sdmc:/ReSharp3DS/apps/TestApp/assets/sound.wav The launcher starts in: <code>sdmc:/ReSharp3DS/</code> It can display folders and <code>.pe</code> applications. <code>mscorlib.pe</code> is ignored by the launcher. You can open folders, go back to the parent directory, and launch <code>.pe</code> files from subfolders. Folder structure example: <pre>SD:/ ├── 3ds/ │ └── ReSharp3DS.3dsx └── ReSharp3DS/ ├── bin/ │ └── mscorlib.pe ├── app.pe ├── apps/ │ └── TestApp/ │ ├── manifest.json │ ├── app.pe │ └── assets/ │ ├── sprite.bmp │ └── sound.wav └── logs/ ├── crash.txt ├── clr-panic.txt └── <AppName>.log</pre> == Screenshots == https://dlhb.gamebrew.org/3dshomebrews/images/ReSharp3DS2.png https://dlhb.gamebrew.org/3dshomebrews/images/ReSharp3DS3.png == Controls == Current runtime versions include a file browser with folder, <code>.pe</code>, manifest, and touch support. D-Pad Up/Down - Move selection A - Open folder or launch selected .pe app X - Refresh current folder Start - Exit launcher Touch row - Select/open folder or launch selected app Touch right edge - Quick scroll == Media == '''demo of my C# runtime and SDK for Nintendo 3DS - ReSharp3DS v1.4.3-beta.3''' ([https://www.youtube.com/watch?v=dsMMJECqjaM Saysaa]) <br> <youtube>dsMMJECqjaM</youtube> == Changelog == https://github.com/saysaa/ReSharp3DS/releases == External links == * ReSharp3DS Runtime - https://github.com/saysaa/ReSharp3DS * ReSharp3DS Documentation - https://github.com/saysaa/ReSharp3DS/tree/docs * ReSharp3DS - SDK - https://github.com/saysaa/ReSharp3DS/tree/sdk * ReSharp3DS Studio - https://github.com/saysaa/ReSharp3DS-Studio * GBAtemp - https://gbatemp.net/threads/i-have-ported-nanoframework-for-3ds-c-on-3ds.682161/ * Universal-DB - https://db.universal-team.net/3ds/resharp3ds
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