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pFBN: Portable FinalBurn Neo (pFBNEO) is a an arcade and console emulator. It is a multiplatform port of [https://github.com/finalburnneo/FBNeo FinalBurn Neo] emulator. ==Features== * Have a basic but user friendly user interface. * Use a recent rendering interface for speed and effect support. * Cross-platform and code portability. * Easy updates of fbneo core (no modifications to the original sources). * Use arm asm m68k ([https://github.com/notaz/cyclone68000 cyclone]) core on arm devices. ==User guide== pFBN DATs files are located [https://github.com/libretro/FBNeo/tree/e8694e1806d56061554b7a80f3601caeb085dedc/dats here]. pFBN, as fbneo, support consoles roms. Here is the default configuration for your roms paths: <pre>NAME SYSTEM SYSTEM_ID PATH ARCADE = ( "Arcade", "0x12341234", "/pfbneo/arcade/" ); CHANNELF = ( "Channel F", "0x21000000", "/pfbneo/channelf/" ); COLECO = ( "ColecoVision", "0x1a000000", "/pfbneo/coleco/" ); FDS = ( "NES FDS", "0x1f000000", "/pfbneo/fds/" ); GAMEGEAR = ( "Sega Game Gear", "0x12000000", "/pfbneo/gamegear/" ); MEGADRIVE = ( "Sega Megadrive", "0x0c000000", "/pfbneo/megadrive/" ); MSX = ( "MSX", "0x1c000000", "/pfbneo/msx/" ); NES = ( "NES", "0x1e000000", "/pfbneo/nes/" ); NGP = ( "Neo Geo Pocket", "0x20000000", "/pfbneo/ngp/" ); PCE = ( "PC Engine", "0x17010000", "/pfbneo/pce/" ); SG1000 = ( "Sega SG-1000", "0x19000000", "/pfbneo/sg1000/" ); SGX = ( "PC Engine SGX", "0x17030000", "/pfbneo/sgx/" ); MASTERSYSTEM = ( "Sega Master System", "0x18000000", "/pfbneo/sms/" ); SPECTRUM = ( "ZX Spectrum", "0x1d000000", "/pfbneo/spectrum/" ); TG16 = ( "PC Engine TG16", "0x17020000", "/pfbneo/tg16/" ); </pre> Please note that, unlike other pEMU emulators, you need to use [https://github.com/finalburnneo/FBNeo/blob/36092078ac2ba48acf2105d2cad8310ab2236224/src/burn/burn.h#L494 a specific system id (HARDWARE_XXX)] for each system. The "Arcade" system id "0x12341234" is a special case, arcade roms found in this path will get their system/id from fbneo internal drivers database. ==Screenshots== https://dlhb.gamebrew.org/ps4homebrews/images/pfbneops45.png https://dlhb.gamebrew.org/ps4homebrews/images/pfbneops42.png https://dlhb.gamebrew.org/ps4homebrews/images/pfbneops43.png https://dlhb.gamebrew.org/ps4homebrews/images/pfbneops44.png ==Media== '''PS4 9.00 - PFBneo - pEMU 5.1 (FinalBurn Alpha Emulator)''' ([https://www.youtube.com/watch?v=CCMxjLaTQ3Y goldengames]) <br> <youtube width="640">CCMxjLaTQ3Y</youtube> ==Changelog== '''v7.1''' * [https://github.com/Cpasjuste/pemu/commit/4cc2602d259ce195c8ed41e65111ad4711d91a30 psnes: fix texture pitch/lock] * [https://github.com/Cpasjuste/pemu/commit/4cc2602d259ce195c8ed41e65111ad4711d91a30 psnes: bump snes9x to latest git rev] * [https://github.com/Cpasjuste/pemu/commit/1d7f65fb982716b682c0ab7dbb403d892060eb6b switch: fix libmpv crash] (fix crash on startup) * [https://github.com/Cpasjuste/pemu/commit/890b5b57eab993c5f39c5a876cb687005b612bcc vita: fix pgba installation] (but gba emulation is slow...) '''v7.0''' * Main changes ** [https://github.com/Cpasjuste/pemu/commit/b1792bcb41359a74a15d4719cc15414c3c08f390 pgba: add mGBA core] ** [https://github.com/Cpasjuste/pemu/commit/033808b87705d8393dbe9e14e744c9de879eb395 ui: add roms count in rom listing] ** [https://github.com/Cpasjuste/pemu/commit/2a97926eaaf463dfd58bdfa8357438756501270b ui: improve filtering] ** [https://github.com/Cpasjuste/pemu/commit/254bbde0028be87ff0cf278241ea570c0acf933e ui: fix roms listbox up/down] ** [https://github.com/Cpasjuste/pemu/commit/6e0d9f648675fe0778e8f3da37a94413929422bb ui: fix roms/systems filtering] ** [https://github.com/Cpasjuste/pemu/commit/35c60bf5d8f8ab0cbc42510200216d325210fb7f ui: rename FILTER_AVAILABLE to FILTER_MISSING] ** [https://github.com/Cpasjuste/pemu/commit/f2171382aa5881de3efa12e92507f0f21a9ff7d6 ui: fix fit scaling on high resolution screens] ** [https://github.com/Cpasjuste/pemu/commit/dfbc8b27db79d0818eb6bf76954cef0d477a93e6 config: big refactor] (may need manual deletion of old configs files) ** [https://github.com/Cpasjuste/pemu/commit/ff452ec3702cc7ef367112ea0e0725c8ac44231c config: allow adding custom roms paths to config file] ** [https://github.com/Cpasjuste/pemu/commit/28c5301d60c1e29afa0c8ee183fe94b9048c942e common: remove embedded gamelist support(use gamelist.xml files found in roms paths)] ** [https://github.com/Cpasjuste/pemu/commit/f66049a10628cbc383c6c1803132afed372c3ff0 common: set option "FILTER_AVAILABLE" to "ON" by default] ** [https://github.com/Cpasjuste/pemu/commit/79b0c31367f73d2b7841ff14f5090c494fbc05a1 misc: add support for loading game from console argument] ** [https://github.com/Cpasjuste/pemu/commit/c2693fc42155e0dc492bfda682350143c6b9e7f3 pgen: fix roms paths] ** [https://github.com/Cpasjuste/pemu/commit/a9dbdc1bf9b1a0972ef1170e7ad7ed4f6696fad6 fbneo: bump to latest git revision] : https://github.com/finalburnneo/FBNeo/tree/36092078ac2ba48acf2105d2cad8310ab2236224 ** [https://github.com/Cpasjuste/pemu/commit/35de4060b4f46a50e632d8c47fe0e226ea4d5074 pfbneo: fix driver lookup] ** [https://github.com/Cpasjuste/pemu/commit/4aafc635fe3928ffa5d9136d66d8d2253a38a30e vita: enable large heap size (256MB)] *** vita: enable console games back *** vita: fix scaling options (missing scale 2x) *** vita: fix crash in release builds ** [https://github.com/Cpasjuste/pemu/commit/a5f27cfa1e4bbc177370c58356ab47c845b4f4e8 vita: fix fbneo core bump] ** [https://github.com/Cpasjuste/pemu/commit/4a622fac05893395ba159c92f1f70fad14564b26 switch: fix libmpv crash on second app launch] ** [https://github.com/Cpasjuste/pemu/commit/95f1bd8f8898bddb8ef00fde55eae74c83e69a86 windows/linux: fix fullscreen on/off option] * Notes ** windows, vita and ps4 platforms were not fully tested * Notes (pfbneo) ** Since version 7.0, "gamelist.xml" files are not included anymore in the binaries. The "gamelist.xml" file provide information about each game (name, genre, release date, if the game is a clone, etc...). If you do not provide your own "gamelist.xml" in each pfbneo rom folder, you will miss some information. If you do not have them, they can be created with a tool like [https://www.skraper.net/ Skraper] (or my own command line one [https://github.com/Cpasjuste/sscrap sscrap]). Else you can download them from the [https://github.com/Cpasjuste/pemu/tree/98e9bc6d7617972b7036f0e10365c1b350210f66/src/cores/pfbneo/data/common/romfs repository history] and put them in the corresponding rom folder (and rename them to "gamelist.xml"). * Know bugs ** The roms are not correctly detected on first app launch, please launch the app a second time to see your roms... '''v6.7.1''' * common: cleanup media loading code. * common: add unknown files even if it doesn't exist in gamelist.xml. * common: change menus items position. * common: fix games paths starting with ./ * common: fix medias paths with recalbox gamelist.xml format. * common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml. * common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required). * ui: better handling of auto screen resolution. * ui: add font scaling option. * ui: add aspect ratio option. * ui: do not show extensions in rom list. * skins: fix start and select buttons size. * skins: fix option menu title position. * skins: remove big skin (font scaling and aspect ratio options should be enough now). * skins: add config.cfg.override and config.cfg.override.43 support. * skins: allow/fix skin override from data directory. * pnes: bump nestopia to 1.52.0. * pnes: fix data paths (nestopia saves, etc...). * pfbneo: bump fbneo to latest git revision. * pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0). * pgen: fix vita audio crackling (fps drops). * psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c). * vita, 3ds, windows: fix compilation. * vita: enable cps3 driver back (OPTION_LIGHT). * vita: fix app version in sfo creation. * switch(pnes): invert A/B buttons by default. * switch: force 720p resolution. '''v6.6''' * pfbn: support latest fbneo core (25f8e93). * pfbn: fix memory leak on stop. * pfbn: fix default dip switch values (fix red hearth, some megadrive games. * common: fix adding favorites in some cases. * common: revert roms paths to default if not available. * pnes/vita: should fix zip loading. * android: add android support (wip). Full list of changes can be found [https://github.com/Cpasjuste/pemu/releases here]. ==Credits== Thanks: * Xavier for the support (http://www.consolex-bordeaux.fr/) * ScHlAuChi for all the advices, testing, and hardware support * fba/mame authors (http://www.fbalpha.com/, http://mamedev.org/) * xerpi for vita2d (https://github.com/xerpi/libvita2d) * frangarcj for vita2d shader support (https://github.com/frangarcj/vita2dlib) * people behind the vitasdk (https://github.com/vitasdk) * WinterMute and fincs, for their continue work on the Nintendo Switch * [https://www.screenscraper.fr/ screencraper.fr] == External links == * GitHub - https://github.com/Cpasjuste/pemu
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