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This plugins lets you use the [https://www.neoflash.com/go/index.php/2007/09/17/new-neo-item-psp-motion-kit-released/ Neo Motion Kit for PSP] in LocoRoco. == Installation == Requirements: * Neo Motion Kit * CFW atleast v3.71 - due to NID compatibility. Copy MotionRoco.prx to ms0:/seplugins/. Edit game.txt and write the following line: ms0:/seplugins/MotionRoco.prx 1 Additional Notes: * After muting and disabling by using Note button, audio doesn't re-enable, Press Vol Up or Down. * You'll see a slight delay when you change the volume - it's normal. == Media == '''LocoRoco Motion Plugin v0.8''' ([https://www.youtube.com/watch?v=DTc2InUKX-A Alex]) <br> <youtube>DTc2InUKX-A</youtube> == Changelog == '''v0.99''' * Added audio Fix; Audio works perfectly along with motion for perfect LocoRoco game experience. Thanks to ps2dev members. * Added a check, wherein the plugin self-terminates with a message, if Motion Kit is unplugged or not plugged in before the game begins or due to failure in initialization; hence if anything fails, you can still play the game unlike previous version which caused "unusably sluggish behaviour". * Added a Jump function but something isn't right. Tilt forward and then backward. [This will most probably be removed in next version if I can't figure out the problem] * Substantially improved chances of succesfull initialization. Failure rate - 1 in 10 times. * Reduced CPU usage - removed unused stuff / Z axis reading / other calculations == External links == * QuickJump - http://forums.qj.net/f-psp-development-forum-11/t-release-locoroco-motion-plugin-v099-motion-audio-no-glitchez-true-bliss-130965.html
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