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{{#seo: |title=Vita Homebrew Games (Card) - GameBrew |title_mode=append |image=InscryptionVita.png |image_alt=Inscryption Vita }} Inscryption is an inky black card-based odyssey that blends the deckbuilding roguelike, escape-room style puzzles, and psychological horror into a blood-laced smoothie. This patch allows the Steam version of Inscryption to run on the PS Vita. It targets a frame rate of ~15 FPS to balance visual quality and playability within the Vita's hardware limitations. What's changed: * All shaders had to be rewritten for vita specs, so expect visual differences. * Textures resolution decreased. * Meshes (3D models) have been simplified for cpu and ram usage. * Some meshes were removed or replaced (for critical ones) because they were broken. * Some tricks were used to reach a decent frame rate (reduced field of view, shortened animations, hidden objects). * Some languages were removed for ram usage : Chinese, Japanese, Russian, Turkish. ==Installation== '''Recommended plugins:''' * [[IoPlus_Vita|ioplus.skprx]] * Full CPU Overclock (500Mhz) '''Patch instructions:''' * Download inscryption.vpk from [https://www.rinnegatamante.eu/vitadb/#/info/1323 vitadb] or [https://github.com/gl00mm/Inscryption_PSVITA/releases releases] and install it. * Download <code>InscryptionVitaSteam.zip</code> from [https://github.com/gl00mm/Inscryption_PSVITA/releases releases] and extract it on the PC. * Put the game's data folder(<code>../steamapps/common/Inscryption/Inscryption_Data</code>) inside the extracted folder (should be official Steam v1.10). * Launch <code>ApplyPatch.bat</code> and wait. * Let it finish and there should be a .ZIP file named <code>InscryptionVita.zip</code>. * Open [[VitaShell]], connect your PS Vita to your PC and copy the contents of the .ZIP file (zip file should be around 650MB before unpacking) over to <code>ux0:app/INSC12345/</code>. * Click on "Replace the files in destination" when it asks you to. == Controls == Cross/L - Select (where cursor is or on highlighted interactable) R - Ring bell to end turn D-Pad - Move player, Change interactable selection (card selection, table slot selection, map destination selection,...) Right Stick - Look / Flip rulebook page Triangle - Open rulebook when cursor is on rulebook icon Circle - Cancel Start - Open Pause menu Cursor can be moved with touch screen but is (most of the time) not clickable. ==Screenshots== <!--https://dlhb.gamebrew.org/vitahomebrews/images/InscryptionVita-02.png --> https://dlhb.gamebrew.org/vitahomebrews/images/InscryptionVita-01.png https://dlhb.gamebrew.org/vitahomebrews/images/InscryptionVita-03.png https://dlhb.gamebrew.org/vitahomebrews/images/InscryptionVita-04.png ==Media== '''Inscryption PS VITA port version ALPHA.1 - 14 minutes of early gameplay''' ([https://www.youtube.com/watch?v=xkCgldud1hA gl00mm]) <br> <youtube width="640">xkCgldud1hA</youtube> '''Inscryption - Official Launch Trailer''' ([https://www.youtube.com/watch?v=BRlnP67TAf4 GameTrailers]) <br> <youtube width="640">BRlnP67TAf4</youtube> == Known issues == * Rulebook in cabin is buggy (low perf shader + page changing to right). * Subtitles are not visible when playing videos. * Framerate drops when some animations are running. * Some meshes are missing. * Teeth collisions are sometimes buggy. * Crash can happen when vita is running out of memory (as usual with Unity games). ==Changelog== '''alpha.1''' * First Release. == External links == * GitHub - https://github.com/gl00mm/Inscryption_PSVITA * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1323 [[Category:PC game ports on Vita]] [[Category:Vita game ports]]
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