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{{#seo: |title=Vita Homebrew Games (Platform) - GameBrew |title_mode=append |image=GhostshipVita.png |image_alt=Ghostship Vita }} Ghostship Vita is a port of Ghostship (v2.0.0 with some improvements from the develop branch) for the PlayStation Vita. Ghostship does not include any copyrighted assets. You are required to provide a supported copy of the game. == Installation == Requirements: * libshacccg.suprx * Game data files: N64 (US/JP) ** SHA-1 for a US ROM: <code>9bef1128717f958171a4afac3ed78ee2bb4e86ce</code> ** SHA-1 for a JP ROM <code>8a20a5c83d6ceb0f0506cfc9fa20d8f438cafe51</code> Instructions: * Download [https://github.com/HarbourMasters/Ghostship/releases/tag/2.0.0 Ghostship v2.0.0] for PC. * Follow its instructions to generate <code>sm64.o2r</code>. * Extract <code>ghostship.zip</code> from the Release tab into <code>ux0:data</code>. * Place both <code>sm64.o2r</code> and <code>ghostship.o2r</code> into <code>ux0:data/ghostship</code>. * Install the <code>.vpk</code> from the Release tab. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/images/GhostshipVita-01.png https://dlhb.gamebrew.org/vitahomebrews/images/GhostshipVita-02.png https://dlhb.gamebrew.org/vitahomebrews/images/GhostshipVita-03.png https://dlhb.gamebrew.org/vitahomebrews/images/GhostshipVita-04.png ==Media== '''Ghostship PSVita Port - Latest optimizations showcase''' ([https://www.youtube.com/watch?v=4rkWDT17Jhg Rinne4Fun]) <br> <youtube width="640">4rkWDT17Jhg</youtube> ==Changelog== '''v1.2''' * Updated to Ghostship v.2.0.0 as base. This brings several improvements but require an updated ghostship.o2r. No need to re-gen sm64.o2r. The biggest changes are: ** -- Right Analog free cam option ** -- Built-in randomizer ** -- Built-in achievements ** -- Graphical fixes * Added trophies support (requires NoTrpDrm) * Made several optimizations in the Fast3D and in the Frame Interpolation code. (Brings approximately a 15% performance improvement) * Updated to latest vitaGL commit. '''v1.1''' * Increased available memory for handling mods. Now more complex mods can be used. * Restored alternative assets support: this will make all kind of mods working as with the PC build. * Optimized the Fast3D rendering pipeline with a 5-10% performance boost. * Moved the internal circular vertex buffer to vitaGL scratch memory usage, saving 32MBs of memory usage. * Updated to latest vitaGL. <!--* Fixed a bug causing the config file to corrupt after subsequent boots, resulting in wrong controls mapping. * Restored several missing windows/options in the settings menubar. * Disabled by default navigations through settings menubar with physical buttons (can still be enabled optionally). * Fixed an out of bounds bug resulting in memory corruption and leading to potential undefined behaviours. * Fixed the motion blur effect causing a buggy cascade effect when the settings menubar was on screen. * Adjusted the default config settings to a better controls mapping scheme.--> '''v1.0''' * First Release. == Credits == * Rinnegatamante - PSVita port * TheIronUniverse - Livearea assets * hatoving - Testing * Lywx - Lead developer of the original Ghostship project * HM64 Team - libultraship and various contributions * garrettjoecox - Fixes to the port * inspectredc - Asset extraction contributions * Malkierian - Asset extraction contributions == External links == * GitHub - https://github.com/Rinnegatamante/Ghostship * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1387 [[Category:Other game ports on Vita]] [[Category:Vita game ports]]
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