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{{#seo: |title=Vita Homebrew Games (Shooter) - GameBrew |title_mode=append |image=DARIUSBURSTSPVita.png |image_alt=DARIUSBURST SP Vita }} Port of DARIUSBURST SP for the PS Vita. '''Note:''' The port has been tested with v.1.2.0 of the game. == Installation == '''Requirements:''' *libshacccg.suprx *kubridge.skprx *Android game data files '''Instructions:''' *Install [[Kubridge Vita|Kubridge]] and [[FdFix Vita|FdFix]] by copying <code>kubridge.skprx</code> and <code>fd_fix.skprx</code> to your taiHEN plugins folder (usually <code>ux0:tai</code>) and adding two entries to your <code>config.txt</code> under <code>*KERNEL</code>: <pre> *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx </pre> * Note: Don't install fd_fix.skprx if you're using rePatch plugin * (Optional) Install [[PSVshell]] to overclock your device to 500Mhz. * Install <code>libshacccg.suprx</code>, if you don't have it already, by following [https://samilops2.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx this guide]. * Install the vpk from Release tab. * Obtain your copy of DARIUSBURST SP legally for Android in form of an <code>.apk</code> file and an <code>.obb</code> file. * Open the apk with your zip explorer and extract the file <code>libdariusburst.so</code> from <code>lib/armeaby-v7a</code> folder to <code>ux0:data/dariusburst</code>. * Open the obb with your zip explorer and extract the files <code>dariusburst120.bnd</code>, <code>db_sp.acf</code> and <code>se.acb</code> inside <code>ux0:data/dariusburst</code>. ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-01.png https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-02.png https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-03.png https://dlhb.gamebrew.org/vitahomebrews/images/DARIUSBURSTSPVita-04.png ==Media== '''DARIUSBURST SECOND PROLOGUE Official Trailer''' ([https://www.youtube.com/watch?v=wGq1W5RwpGQ TaitoCorp]) <br> <youtube width="640">wGq1W5RwpGQ</youtube> ==Changelog== '''v.1.1''' * Fixed a bug causing the game to eventually run out of texture handles, resulting in the screen being stuck on a random texture forever. * Made so that the back button is mapped on Circle inside menus instead of Start. '''v1.0''' * First Release. ==Credits== * TheFloW for the original .so loader. == External links == * GitHub - https://github.com/Rinnegatamante/dariusburst-vita * VitaDB - https://www.rinnegatamante.eu/vitadb/#/info/1415 [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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