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{{#seo: |title= (Simulation) - GameBrew |title_mode=append |image=ClassiCube3DS.png |image_alt=ClassiCube }} Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#). The game can be played on various platforms like Windows, Mac, and Linux. Notes: * The 3DS version is unfinished, but usable. * Text input - When required, the standard virtual keyboard will be displayed on the bottom screen. * File Storage - The 3DS port will always store and load data from the /3ds/ClassiCube folder on the SD card. == Controls == === Default === D-Pad - player movement Circle Pad - camera movement L - Place block R - Delete block Touch screen - camera movement Start - Menu click, pause screen toggle Select - Menu back A - Jump X - Open inventory Y - Open chat B+L - Speed B+R - Fly B+X - Noclip B+Up - Fly up B+Down - Fly down === New 3DS only === C-Stick - Camera movement ZL - Move selected hotbar slot left ZR - Move selected hotbar slot right ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/images/ClassiCube3DS-01.png https://dlhb.gamebrew.org/3dshomebrews/images/ClassiCube3DS-02.png ==Media== '''ClassiCube on a 3DS''' ([https://www.youtube.com/watch?v=zaV9coAN75s D/V]) <br> <youtube width="400">zaV9coAN75s</youtube> ==Known issues== * Switching to another app and back may freeze the game. * Stereoscopic 3D may not work correctly. ==Changelog== [https://github.com/ClassiCube/ClassiCube/releases Release notes.] == External links == * Official Website - https://www.classicube.net/ * GitHub - https://github.com/ClassiCube/ClassiCube
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