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Balatro3DS is a fan-made port/implementation of the game Balatro targeting the Nintendo 3DS, built with Lua and LÖVE. == Installation == Requires a Nintendo 3DS with homebrew capabilities (for running custom software). Download the [https://github.com/idkhan/Balatro3DS/releases latest release]. Copy the Balatro3DS.3dsx file into the 3ds folder on the root of your SD Card. Open with the Homebrew launcher. == Controls == R or Y - Play L or X - Discard D-Pad Left - Sort by Rank D-Pad Right - Sort by Suit D-Pad Up - Show Jokers D-Pad Down - Hide Jokers == Changelog == '''Alpha 0.3.6''' * Bugfixes ** Score being too large to fit in the panel now resizes [https://github.com/idkhan/Balatro3DS/issues/15 #15] ** Castle Joker now changes suit and only picks suits present in the deck ** Blue Joker now counts cards in deck, used to count all cards [https://github.com/idkhan/Balatro3DS/issues/21 #21] ** Mr Bones not working properly [https://github.com/idkhan/Balatro3DS/issues/17 #17] ** Green Joker can no longer have negative mult [https://github.com/idkhan/Balatro3DS/issues/7 #7] ** Tarot Cards were not usable on less than the max number of cards, now they work as intended ** Fixed Boss blinds stopped working entirely ** Fixed glass break resetting score and changing hand types * Noted Problems ** Some Jokers can be invisible, this is because of the 3DS's tiny VRAM cache filling up and not being able to display the texture. The Joker will still work. So if your booster pack comes with just one joker, the second one is probably invisible. Just tap where you expect it to be and the tooltip should show up. This will be fixed when new art assets are introduced. '''Alpha 0.3.5''' * Bugfixes ** Fixed Cavendish appearing before Gros Michel is Extinct ** Fixed Oops joker not counting correctly ** Fixed Music pitch ** Fixed Tooltip drawing ** Fixed Popcorn not destroying itself ** Fixed Suit order in hand ** Fixed Wheel of Fortune not rolling chances properly * Noted Problems ** Some Jokers may be invisible in the shop or in booster packs, they're still intractable and can be bought. The sprites will appear when bought. ** Boss Blind may appear as empty '''Alpha 0.3.4''' * Bugfixes ** Fixed cards being debuffed after Boss Blinds [https://github.com/idkhan/Balatro3DS/issues/6 #6] ** Fixed Booster Pack layout in the shop ** Fixed Endless Mode (After Ante 8) chip scaling '''Alpha 0.3.2 (Not Fully Tested)''' * Additions ** Added Vouchers * Bugfixes ** Fixed Hit the Bus Joker counting not scored cards ** Fixed Hand Levels not resetting ** Fixed Two Pairs not containing Pairs [https://github.com/idkhan/Balatro3DS/issues/5 #5] '''Alpha 0.2.3''' * Bugfixes ** Fixed check for Flush with Four Fingers ** Fixed Judgement Tarot card creating Legendary Jokers and implemented proper rarity distribution '''Alpha 0.2.2''' * Bugfixes ** Fixed Jokers not being sellable when opening Booster Packs ** Fixed the Fortune Teller and Stuntman Jokers not working ** Fixed check for hands contained in other hands '''Alpha 0.2''' * Added a Menu and Pause Screen * You can now save and continue runs * Bugfixes ** Wild cards work now (completely forgot about them on the first release, oops) ** Fixed a bug with Booster Packs triggering Red Card even when the pack wasn't skipped ** Fixed Steel cards not scoring properly '''Alpha 0.1.0''' * 150 Jokers * All Tarot, Planet, Spectral Cards * All Boss Blinds * No Menu or Pause Screen * No Vouchers and Tags == External links == * itch.io - https://thegazpacho.itch.io/balatro3ds * GitHub - https://github.com/idkhan/Balatro3DS * Reddit - https://www.reddit.com/r/3dshacks/comments/1sliqql/version_01_of_balatro3ds_released/
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