Xrick DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Rick dangerous
|title=Rick dangerous
| image       = [[File:Xrickds22.gif]]
|image=xrickds.png
| type       = Adventure
|description=Open source remake of Rick Dangerous.
| version     = 2.2
|author=Alekmaul
| licence    = Mixed
|lastupdated=2010/11/20
| author      = Alekmaul
|type=Platform
| website    = https://web.archive.org/web/20110924020303/http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php
|version=2.2
| download    = Media:XrickDSV22.zip
|license=Mixed
| source      = http://www.portabledev.com/modules/download_gallery/dlc.php?file=450&id=1290241245
|download=https://dlhb.gamebrew.org/dshomebrew/xrickds.7z
|website=http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php
}}
}}
XrickDS is an adaption of the platform game Rick Dangerous for the Nintendo DS. Originally developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world and on the MicroPlay label (part of MicroProse) in America.
XrickDS is an adaption of the platform game Rick Dangerous for the Nintendo DS. Originally developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world and on the MicroPlay label (part of MicroProse) in America.


The game is largely inspired by the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu.
The game is largely inspired by the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu.


This port is modified upon [http://gpf.dcemu.co.uk/ GPF's] xrick for the NDS, which was based on [http://www.bigorno.net/xrick/ xrick] (an open source implementation of Rick Dangerous) from BigOrno.
This port is modified upon [http://gpf.dcemu.co.uk GPF's] xrick for the NDS, which was based on [http://www.bigorno.net/xrick xrick] (an open source implementation of Rick Dangerous) from BigOrno.


==Installation==
==Installation==
Line 49: Line 49:


==Screenshots==
==Screenshots==
[[File:Xrickds2.png]]
https://dlhb.gamebrew.org/dshomebrew/xrickds2.png
https://dlhb.gamebrew.org/dshomebrew/xrickds3.png


https://dlhb.gamebrew.org/dshomebrew/xrickds5.png
https://dlhb.gamebrew.org/dshomebrew/xrickds4.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Rick dangerous";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/xrickds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Changelog==
==Changelog==
'''V2.2 20/11/2010'''
'''V2.2 2010/11/20'''
* Compilation with last devkitpro (and code cleaning also).
* Compilation with last devkitpro (and code cleaning also).
* sound with ADPCM format (rom smaller).
* sound with ADPCM format (rom smaller).
* Add B to jump.
* Add B to jump.


'''V2.1 29/06/2008'''
'''V2.1 2008/06/29'''
* Using efs2.0, must work with all linkers now.
* Using efs2.0, must work with all linkers now.
* DS Sleep mode management (a closed lid pauses xrickDS running).
* DS Sleep mode management (a closed lid pauses xrickDS running).


'''V2.0 31/05/2008'''
'''V2.0 2008/05/31'''
* New design, new musics (2 musics from RICK II).
* New design, new musics (2 musics from RICK II).
* efslib is used to avoid memory pbs.
* efslib is used to avoid memory pbs.
Line 71: Line 88:
* No more load/save state, too much buggy.
* No more load/save state, too much buggy.


'''V1.6 17/05/2008'''
'''V1.6 2008/05/17'''
* Initial release.
* Initial release.
   
   
==Credits==
==Credits==
CODE: Alekmaul, GPF and BigOrno for the original release of xrick.
CODE - Alekmaul, GPF and BigOrno for the original release of xrick.


GFX: zeblackos, Lobo, Alekmaul and BigOrno for the original release of xrick.
GFX - zeblackos, Lobo, Alekmaul and BigOrno for the original release of xrick.


SOUND: Music and sounds ripped by AlcatraZ or from [http://www.rickdangerous.co.uk/main.htm website].
SOUND - Music and sounds ripped by AlcatraZ or from [http://www.rickdangerous.co.uk/main.htm website].


Thanks to GPF for the first DS adaptation of xrick.
Thanks to GPF for the first DS adaptation of xrick.
Line 85: Line 102:
Thanks to Kukulcan for testings.
Thanks to Kukulcan for testings.


<br>
==External links==
[[Category:DS homebrew games]]
* Author's website - [https://web.archive.org/web/20110924020303/http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php http://www.portabledev.com/pages/ds/jeuxdev.-perso/xrickds.php] (archived)
[[Category:Homebrew platform games on DS]]
 
[[Category:Platform Games on DS]]

Latest revision as of 05:01, 4 May 2024

Rick dangerous
Xrickds.png
General
AuthorAlekmaul
TypePlatform
Version2.2
LicenseMixed
Last Updated2010/11/20
Links
Download
Website

XrickDS is an adaption of the platform game Rick Dangerous for the Nintendo DS. Originally developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world and on the MicroPlay label (part of MicroProse) in America.

The game is largely inspired by the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu.

This port is modified upon GPF's xrick for the NDS, which was based on xrick (an open source implementation of Rick Dangerous) from BigOrno.

Installation

Download and extract file.

DLDI patch it and copy it to your card.

User guide

When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie.

Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.

4 levels included are:

  • South America.
  • Egypt.
  • Schwarzendumpf Castle.
  • Missile Base.

Note: Cheat mode available as in the AMIGA version.

Controls

Left/Right - Move left/right

Down - Crawl

B/Up - Jump

A - Fire

Start - Pause

D-Pad+Fire - Poke something with your stick, Lay a stick of dynamite, Fire a bullet

Screenshots

xrickds2.pngxrickds3.png

xrickds5.pngxrickds4.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Changelog

V2.2 2010/11/20

  • Compilation with last devkitpro (and code cleaning also).
  • sound with ADPCM format (rom smaller).
  • Add B to jump.

V2.1 2008/06/29

  • Using efs2.0, must work with all linkers now.
  • DS Sleep mode management (a closed lid pauses xrickDS running).

V2.0 2008/05/31

  • New design, new musics (2 musics from RICK II).
  • efslib is used to avoid memory pbs.
  • 4 differents menus adapted for each level.
  • no more infinite dynamite/munition.
  • CHEAT mode available like in the AMIGA version (you must find it).
  • comic book available (replace palette modification).
  • new end screens from Lobo.
  • No more load/save state, too much buggy.

V1.6 2008/05/17

  • Initial release.

Credits

CODE - Alekmaul, GPF and BigOrno for the original release of xrick.

GFX - zeblackos, Lobo, Alekmaul and BigOrno for the original release of xrick.

SOUND - Music and sounds ripped by AlcatraZ or from website.

Thanks to GPF for the first DS adaptation of xrick.

Thanks to Kukulcan for testings.

External links

Advertising: