- latest devkitPPC/libogc. Added Swedish translation (IsakTheHacker). Updated translations. 3.5.3 2023/07/31 Compiled with latest devkitPPC/libogc. Switch to chosen27 KB (4,183 words) - 06:55, 12 May 2024
- buttons on black screen). Freezing. Yabause wii was compiled by recent libogc without libogc/autdio.c. The audio.c (r4078) makes yabause wii freezed. Unofficial14 KB (2,062 words) - 15:29, 19 March 2023
- Channel Wii has been updated to allow apps to fully access hardware, and libogc was updated to use the full hardware access to read DVDs instead of loading3 KB (489 words) - 07:20, 23 February 2023
- is a port of the popular multi-OS N64 emulator, Mupen64, and utilizes the libOGC library. The emulator uses dynamic recompilation to convert N64 machine8 KB (1,115 words) - 09:39, 21 March 2023
- compiled with the new libOGC 1.8.6. The code has also been optimized to prevent code dumps. 1.11 This version was compiled with the new libOGC 1.8.4. In the first4 KB (561 words) - 09:49, 19 January 2024
- Analog Up/Down - Zoom in/out 4.5.4 2023/07/31 Compiled with latest devkitPPC/libogc Updated to newer Snes9x (bladeoner) Switch to chosen video mode on first30 KB (4,586 words) - 06:56, 12 May 2024
- functionality which switches the image source back. Compiled with latest libogc. Version 2.2 Added widescreen support. Added always visible background tiles3 KB (347 words) - 06:30, 25 February 2023
- rumble feature Home - Return to the loader New in v1.5 Built using the latest libogc - official Wiimote support. Added rumble when press A. Return to the loader1 KB (119 words) - 13:31, 25 February 2023
- Mario War Wii v1.4 (Cid2Mizard) 1.4 2010/08/11 Fresh compile with latest libogc improvements. USB 2.0 via IOS58 support. Requires that IOS58 be pre-installed2 KB (230 words) - 05:18, 6 March 2023
- resources (devkitPPC r26 and libogc 1.8.11.1). Minor Audio Rewrite: "Glitchy" Audio introduced due to latest devkitppc/libogc incompatibility. removed original9 KB (1,364 words) - 16:44, 18 March 2023
- LEDs blink because it was causing crashes (thanks libogc 1.8.5). Version 14.4 Fixed a bug caused by libogc 1.8.5 causing network initialization to crash for13 KB (2,099 words) - 10:34, 28 January 2024
- graphics during the game. Improved screen explanations of game modes Use libogc 1.7.1. Better management of vibration on the wiimote. Others fixes and improvements7 KB (1,008 words) - 08:18, 4 August 2023
- devkitPPC and libogc. More stable mount for ISO58 usb2 fast access. ver. 0.83 beta4 2010/08/15 Recompile for recent HBC1.0.8 and recenet libogc (I don't know5 KB (693 words) - 10:36, 28 January 2024
- Case insensitive file order in the file menu. Version 9.1 Compiled against libogc 1.8.11 and SDL-Wii r101. Fixed full resolution in 576i video mode. Version12 KB (1,841 words) - 08:19, 10 March 2024
- S. PSX GPU. franspu. CDRMooby. SSSPSX. Compiled using devkitPPC r21 and libogc. Author's website - http://emulatemii.com/ (archived) gc-forever - http://www11 KB (1,483 words) - 10:47, 29 January 2024
- Catto for Box2D. Also thanks to the authors of libwiisprite, wiiuse and libogc. And of course thanks to team twiizers who made Wii homebrew possible. Author's996 bytes (74 words) - 12:40, 29 January 2024
- latest devkitPPC/libogc Added Swedish translation (IsakTheHacker) Updated translations 2.4.7 2023/07/31 Compiled with latest devkitPPC/libogc. Switch to chosen31 KB (4,921 words) - 08:52, 31 March 2024
- menu) Home - Exit to loader Everybody in the homebrew scene. libraries used. libogc/libfat. pngu/libpng. GRRLIB. Photoshop was used to create all graphics.1 KB (137 words) - 02:18, 10 March 2023
- images/sounds from your simon game. Simon was written in C using devkitPPC r15 and LibOGC with Wiiuse. WiiBrew - https://wiibrew.org/wiki/Simon1 KB (150 words) - 01:01, 27 February 2023
- for the Wii game console. Port of Colem. SDHC support (build with latest libogc and libfat). Copy the application folder in the apps directory of the SD1 KB (142 words) - 15:05, 19 March 2023