Project+ Wii: Difference between revisions

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|description=A community driven patch for Project M, a game modification for Super Smash Bros. Brawl.
|description=A community driven patch for Project M, a game modification for Super Smash Bros. Brawl.
|author=Project+ Team
|author=Project+ Team
|lastupdated=2023/07/08
|lastupdated=2024/02/06
|type=Game Hacks
|type=Game Hacks
|version=2.4.2
|version=2.5.0
|license=Mixed
|license=Mixed
|download=https://projectplusgame.com/download
|download=https://projectplusgame.com/download
Line 52: Line 52:


==Changelog==
==Changelog==
'''v2.3.2'''
'''v2.5.0'''
*Characters and Gameplay:
*Balance Changes
**Fixed some Pit costumes having half of his talking face not always visible.
**Characters and Gameplay
**Fixed an instance of Sonic’s eyes and mouth disappearing during an animation.
**Giga Bowser
**Ike’s face will no longer disappear during certain frames of forward air.
**Now holds and throws heavy items as if they are normal ones
**Fixed issue where Fighter Kirby will t-pose in some 4 player matches.
**Now has a more appropriate item-grabbing range to make it easier to grab items
**Removed optimizations on Ice Climbers related to added visibility bones as they did not work on all game modes.
**Items not produced directly by character moves have a random chance of being dropped on-hit again.
**Samus hat Kirby now has aerial animations for charging and canceling.
*Stage Changes
**Hold-to-Pause no longer will pause instantly the first time attempted after the game is started up or at other inconsistent times and now works as was intended.
**Green Hill Zone
**AI will not detect collisions that are inactive. This most notably affects how AI decides where to land.
**(L-alt) Modern Brawl GHZ revamp (NEW!)
*Stages:
**A new overhaul of the Brawl GHZ stage designed to be reminiscent of Sonic Generations, similarly to the base slot
**Ultra Space platform collisions are now fixed.
**(R-alt) Marble Zone GHZ
**Fountain of Dreams has graphical glitches removed.
**Moved back from the L-alt slot
**Adjusted the movement of one of the meteors on Meteo to not warp into view.
**(X-alt) PM GHZ
**Stages based on Mushroomy Kingdom spawn items from item blocks correctly again.
**Norfair Crateria’s blastzones are now the same as Metroid Lab’s.
**Dinosaur Land Z no longer allows wallcling on the right side.
**Distant Caves’ Careening Dirigibug has a fix for the rock it is holding.
**Fixed Saffron City CS 1:1 not showing shadows on console.
**Costumes and Content Icon.
*Costume Changes and Fixes:
**Boxer DK’s bandages will appear as he acquires damage rather than starting with all of them at 0%. Additional updates to the rig and glove materials also applied. Pink Boxer DK also features updated colors.
**Olimar hat Kirby has antenna lights on all costumes.
**Cowboy Kirby no longer has a gap in their shoes.
**Knuckles has updated fists for cleaner lighting on all costumes.
**Jet Set Knuckles fixed UVs on open mouth expressions.
**OoT Link has gaps fixed on ears, and now has an additional black costume.
**OoT Ganondorf has been updated to fix a texture UV issue behind his ear.
**Fierce Deity Link no longer has a hole in the rear of the armor, hair rigging fixed to move on taunt.
**Updated Morpho Knight shadow model.
**Samurai Meta Knight has updated UVs on gauntlet.
**Sonic's Shadow, Tails, and Silver costumes have fixed glove textures.
**Fixed shoe texture issues on Sonic’s Shadow costume.
**King Dedede has a new AltZ costume: Kirby 64 Dedede.
**Luigi costume optimizations.
**Costumes that were previously uncompressed in error are now compressed.
*Other:
**Song titles will now display when pausing a match.
**When paused, you can reroll the song playing by holding A and pressing B.
**Fixed debug mode input bug when using the old debug menu on ports 2 - 4.
**Replay code updated to fix Ice Climber desync and other potential desyncs.
**Dark Pit slow-moving arrow on-hit effect fix.
**Papetoon has its own separate soundtrack.
**Boss Battles and All-Star modes are now unlocked by default.
**Knuckles trophy updated with snout fixes.
**Stageslot IDs.txt updated for 2.3 stage updates.
**Deleted HD textures for removed stages.
**Strap and Results screens updated for version 2.3.2.


==External links==
==External links==

Revision as of 01:47, 11 February 2024

Project+
Projectpluswii2.png
General
AuthorProject+ Team
TypeGame Hacks
Version2.5.0
LicenseMixed
Last Updated2024/02/06
Links
Download
Website
Source

Project+ is a a community driven patch for Project M, a game modification for Super Smash Bros. Brawl.

The goal is to further balancing the character roster from Project M 3.6, fixing lingering bugs and memory leaks, enhancing move sets, adding new music tracks, and making aesthetic changes such as a new HUD and character select screen.

Project+ has over 500 songs, with new tracks from other games and unused tracks from Brawl's files. The mod also features original artwork for all character select portraits and has a standard of 17 costumes per fighter (with 15 in the base and two hidden skins accessible by holding R or Z).

Additionally, Knuckles, a character previously stuck in development limbo, has been completely remade from scratch to match the quality and polish of the other characters in the game.

Features

  • Strive to invigorate the Project M experience.
  • Further balances the roster.
  • Fixe lingering Project M 3.6 bugs.
  • Give the entire UI a fresh coat of paint.
  • Adjust movesets to be more fun to play with and against.
  • Introduce new gameplay mechanics to Project M.
  • Include new features such as those created by the Legacy TE team for Legacy TE 2.5.

Installation

In-depth guide by Project M Nexus.

Written guide.

Screenshots

projectpluswii3.pngprojectpluswii6.png

projectpluswii4.pngprojectpluswii5.png

Media

DEFINITIVE Project Plus Install Guide (EVERY METHOD!) (Project M Nexus)

Project+ Release Trailer (Project Plus)

The History of Project M/+ Knuckles - Project M Nexus (Project M Nexus)

Changelog

v2.5.0

  • Balance Changes
    • Characters and Gameplay
    • Giga Bowser
    • Now holds and throws heavy items as if they are normal ones
    • Now has a more appropriate item-grabbing range to make it easier to grab items
    • Items not produced directly by character moves have a random chance of being dropped on-hit again.
  • Stage Changes
    • Green Hill Zone
    • (L-alt) Modern Brawl GHZ revamp (NEW!)
    • A new overhaul of the Brawl GHZ stage designed to be reminiscent of Sonic Generations, similarly to the base slot
    • (R-alt) Marble Zone GHZ
    • Moved back from the L-alt slot
    • (X-alt) PM GHZ

External links

Advertising: