OpenTTD DS: Difference between revisions

From GameBrew
No edit summary
 
(16 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Open Transport Tycoon Deluxe DS
|title=Open Transport Tycoon Deluxe DS
| image       = [[File:Openttdds.png]]
|image=openttdds.png
| type       = Simulation
|description=Port of Open Transport Tycoon Deluxe.
| version     = Alpha6
|author=dominik81
| licence    = Mixed
|lastupdated=2007/12/13
| author      = dominik81
|type=Simulation
| website     = http://www.tt-forums.net/viewtopic.php?f=33&t=35306
|version=Alpha 6
| download    = Media:Openttdalpha6ds.rar
|license=Mixed
| source     = Media:Openttdalpha6dsscr.rar
|download=https://dlhb.gamebrew.org/dshomebrew/openttdds.7z
}} 
|website=http://www.tt-forums.net/viewtopic.php?f=33&t=35306
|source=https://dlhb.gamebrew.org/dshomebrew/openttdds.7z
}}
OpenTTD is a DS port of OpenTTD, an improved version of an open source business simulation game based on Transport Tycoon, created by Chris Sawyer in the 90s.
 
==Features==
* Your favorite transport simulation to-go.
* Stylus-controlled interface.
* Saving and loading games, even across all other platforms (Windows, Linux, etc).
* Play maps with a size of up to 256x128.
* Stereo sound effects.
 
==Installation==
'''Note:''' You will need the original TTD CD datafiles in order to play this game.


OpenTTD is a DS port of OpenTTD, an improved version of an open source business simulation game based on Transport Tycoon, created by Chris Sawyer in the 90s.  
Copy openttd.nds, openttd.cfg and the openttd folder to the root of your card. [[DLDI|DLDI]] patch the .nds file if necessary.
 
Copy the Transport Tycoon data files from your original TTD CD to openttd/data. The following files are required:
* sample.cat
* trg1r.grf
* trgcr.grf
* trghr.grf
* trgir.grf
* trgtr.grf
 
You could alternatively use any other directory for the data files and the rom image and specify them in the config file.


==User guide==
==User guide==
Line 21: Line 44:
D-Pad - Move on stage
D-Pad - Move on stage


L - Alternate screens  
L - Swap screens  


R - Close all windows
R - Close all windows
Line 31: Line 54:
Stylus - Select, Execute action
Stylus - Select, Execute action


==Screenshoots==
==Screenshots==
[[File:Openttdds2.png]]
https://dlhb.gamebrew.org/dshomebrew/openttdds2.png
https://dlhb.gamebrew.org/dshomebrew/openttdds3.png


==Known issues==
==Known issues==
Line 62: Line 86:
* Fixed loading screen glitch.
* Fixed loading screen glitch.


<br>
==External links==
[[Category:DS homebrew games]]
* Transport Tycoon Forums - http://www.tt-forums.net/viewtopic.php?f=33&t=35306
[[Category:Homebrew simulation games on DS]]
 
[[Category:Simulation Games on DS]]

Latest revision as of 04:13, 4 May 2024

Open Transport Tycoon Deluxe DS
Openttdds.png
General
Authordominik81
TypeSimulation
VersionAlpha 6
LicenseMixed
Last Updated2007/12/13
Links
Download
Website
Source

OpenTTD is a DS port of OpenTTD, an improved version of an open source business simulation game based on Transport Tycoon, created by Chris Sawyer in the 90s.

Features

  • Your favorite transport simulation to-go.
  • Stylus-controlled interface.
  • Saving and loading games, even across all other platforms (Windows, Linux, etc).
  • Play maps with a size of up to 256x128.
  • Stereo sound effects.

Installation

Note: You will need the original TTD CD datafiles in order to play this game.

Copy openttd.nds, openttd.cfg and the openttd folder to the root of your card. DLDI patch the .nds file if necessary.

Copy the Transport Tycoon data files from your original TTD CD to openttd/data. The following files are required:

  • sample.cat
  • trg1r.grf
  • trgcr.grf
  • trghr.grf
  • trgir.grf
  • trgtr.grf

You could alternatively use any other directory for the data files and the rom image and specify them in the config file.

User guide

In this game, you are presented with a scenario with different populations and industries, and your mission is to assess which ones will yield more for less money and transport the products or passengers to make a profit.

Your goal aim is to build a transportation network using trucks, buses, trains, airplanes and boats to link together industries and towns on the map and transport the cargo they produce. Every time a vehicle makes a delivery of some cargo, players receive an income, allowing them to build more infrastructure (rails, stations, etc), build more vehicles, modify the terrain, and interact with towns, via their local authorities.

Controls

D-Pad - Move on stage

L - Swap screens

R - Close all windows

A - Debug displays

B - Report memory status

Stylus - Select, Execute action

Screenshots

openttdds2.pngopenttdds3.png

Known issues

Random crashes when the game runs out of memory.

Graphical glitches (mostly during scrolling) because the nds blitter needs to be rewritten. Minimap glitches.

Trying to create maps bigger than 256x128 crashes.

The screen resolution is too small making it impossible to click some windows.

Changelog

Alpha 6

  • Based on r12452 (internal rev1926)
  • The NDS port now has a different toolbar, more suitable for the small screen. For better access with the touchscreen the toolbars have been moved to the bottom screen.
  • A fully customizable on-screen keyboard has been added (click on a text field to open it).
  • A newsticker display on the lower screen has been added.
  • Some windows have been adapted for the NDS screen (more will follow in future releases):
    • Intro menu.
    • Game creation menu.
    • Minimap.
    • Build vehicle window.
  • When building depots and stations only one preview image is shown which you can rotate by clicking on it.
  • Information regarding accepted cargo when building a station is displayed as icons now.
  • Switching screens (left shoulder button L) now only switches the windows.
  • Many windows (e.g. confirmation dialogs) are now centered on the bottom screen the amount of free ram (in kb) is displayed in the middle of the status bar. This is only a temporary change to help with tracking down a memory leak.
  • Additionally you can view some memory information by pressing the B button.
  • Always use new global pathfinder (NPF). the original TTD pathfinder crashes due to too many recursions.
  • Fixed loading screen glitch.

External links

Advertising: