NetHack DS: Difference between revisions

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==User guide==
==User guide==
===Gameplay===
NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.  
NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.  


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Each game presents a different landscape. The random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by you in one of a number of characters: you can pick race, role and gender.  
Each game presents a different landscape. The random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by you in one of a number of characters: you can pick race, role and gender.  


==Commands==
===Commands===
These are controls that apply only to NetHackDS. For a full list of NetHack commands, type "?b" after starting the game.
These are controls that apply only to NetHackDS:
* Press the arrow buttons to move up/down/left/right
* Press the arrow buttons to move up/down/left/right
* Hold L or R and press two directions at once to move diagonally.
* Hold L or R and press two directions at once to move diagonally.
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* F6 - Switch the subpixel font used on the top screen. This will fix the blurry text if you are using a DS Lite.
* F6 - Switch the subpixel font used on the top screen. This will fix the blurry text if you are using a DS Lite.
* Alt+b - Assign commands to any of the buttons A/B/X/Y/Select/Start. L+[button], R+[button], and L+R+[button] can also have commands assigned.
* Alt+b - Assign commands to any of the buttons A/B/X/Y/Select/Start. L+[button], R+[button], and L+R+[button] can also have commands assigned.
For a full list of NetHack commands, type "?b" after starting the game.


==Compatibility==
==Compatibility==
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* Switching to and from ASCII graphics should no longer cause graphical glitches.
* Switching to and from ASCII graphics should no longer cause graphical glitches.
* The cursor is now visible over blank spaces when ASCII graphics are enabled.
* The cursor is now visible over blank spaces when ASCII graphics are enabled.
==Credits==
* Nethack was made by the DevTeam and others (see section 12 of Guidebook.txt).
* The FAT driver was made by chishm.
* The subpixel font was made by Sylfurd.
* The default tiles are part of the public domain roguelike tileset "RLTiles".
* You can find the original tileset [http://rltiles.sf.net here].
* The keyboard graphics were taken from DSLinux.
* The NDS port (all ds_*.c and ds_*.h files) was written by me, Stuart Pernsteiner (Wosret).


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[[Category:DS homebrew games]]
[[Category:DS homebrew games]]
[[Category:Homebrew role playing games on DS]]
[[Category:Homebrew role playing games on DS]]

Revision as of 05:49, 24 June 2021

NetHack DS
File:Nethackds.jpg
General
Author(s)Stuart Pernsteiner (aka Wosret)
TypeRole playing
Version2007
LicenceMixed
Links
[Media:Nethack343ds.zip Download]
Website
[Media:Nethack343dssrc.zip Source]
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NetHack DS is port of the roguelike RPG, Nethack - Exploring The Mazes of Menace, to the DS.

Installation

Download and extract file.

DLDI patch .nds file if needed (if your card does not have auto-patching) and copy it along with the files to the root directory of the card.

User guide

Gameplay

NetHack is a single player dungeon exploration game that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine.

Unlike many other Dungeons & Dragons-inspired games, the emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight, in fact, killing everything in sight is a good way to die quickly.

Each game presents a different landscape. The random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by you in one of a number of characters: you can pick race, role and gender.

Commands

These are controls that apply only to NetHackDS:

  • Press the arrow buttons to move up/down/left/right
  • Hold L or R and press two directions at once to move diagonally.
  • F5 - Switch between tiles and ASCII graphics.
  • F6 - Switch the subpixel font used on the top screen. This will fix the blurry text if you are using a DS Lite.
  • Alt+b - Assign commands to any of the buttons A/B/X/Y/Select/Start. L+[button], R+[button], and L+R+[button] can also have commands assigned.

For a full list of NetHack commands, type "?b" after starting the game.

Compatibility

Does not work on emulator.

Known issues

  • ESC and F1-F12 are not highlighted when pressed.
  • 8-bit bitmaps are not yet supported.
  • The toptenwin option must be set to see the high scores.
  • The date is not calculated correctly.
  • The records file is sometimes cleared at the end of the game.

Changelog

v343 17 March 2007

  • Updated to the latest version of libfat with [[[DLDI|DLDI]] support. If the game reports errors with the FAT library or problems loading files, try the DLDI driver for your device from Chishm's page.
  • The keyboard graphics no longer glitch when assigning commands to buttons.
  • The game now reports error messages instead of just freezing when important files are missing.
  • The fonts are now compiled into the game instead of being loaded from an external file.
  • Added a space after Y/N and 'what direction' prompts to make it look better.
  • getlin() prompts (engraving, wishing, etc.) should no longer cause graphical glitches.
  • Switching to and from ASCII graphics should no longer cause graphical glitches.
  • The cursor is now visible over blank spaces when ASCII graphics are enabled.

Credits

  • Nethack was made by the DevTeam and others (see section 12 of Guidebook.txt).
  • The FAT driver was made by chishm.
  • The subpixel font was made by Sylfurd.
  • The default tiles are part of the public domain roguelike tileset "RLTiles".
  • You can find the original tileset here.
  • The keyboard graphics were taken from DSLinux.
  • The NDS port (all ds_*.c and ds_*.h files) was written by me, Stuart Pernsteiner (Wosret).


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