NDS3D World Toolset: Difference between revisions

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An application to create a 3D environment for NDS.  
An application for creating 3D environment for NDS.  


==Features==
==Features==
*Create a 3D environment on computer even seeing it in 3D view to knowing exactly where to put the models
* Create a 3D environment on computer even seeing it in 3D view to knowing exactly where to put the models.
*Single use
* Single use.
*Effective interface
* Effective interface.


==User guide==
==User guide==
User is able to:
You are able to:
:Add models to the environment.
* Add models to the environment.
:Modify their positions.
* Modify their positions.
:Designating them a speed.
* Designating them a speed.
:Rotate.
* Rotate.
:Designate a model like the player.
* Designate a model like the player.
:Collision Detector
* Collision Detector.
:Animation allowed (see the game that includes when they destroy a barrel)
* Animation allowed (see the game that includes when they destroy a barrel).
:Destroyer models.
* Destroyer models.
:Solid world.
* Solid world.
:Having the code to add speed and others.
* Having the code to add speed and others.


User can create own 3D game with little/no programming knowledge or devkitPRO PAlib.
You can create your own 3D game with little/no programming knowledge or devkitPRO PAlib.


[[PA_lib|PAlib]] and [[DevkitPro|DevkitPRO]] is necessary to compile the games (in order of installation).
[[PA_lib|PAlib]] and [[DevkitPro|DevkitPRO]] is necessary to compile the games (in order of installation).


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew applications]]
[[Category:PC utilities for DS]]

Revision as of 04:30, 28 May 2021

NDS3D World Toolset
File:Nds3dworldtool11.jpg
General
Author(s)Christopher
TypePC utilities
Version1.1
LicenceMixed
Links
[Media:Nds3dworldtool11.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


An application for creating 3D environment for NDS.

Features

  • Create a 3D environment on computer even seeing it in 3D view to knowing exactly where to put the models.
  • Single use.
  • Effective interface.

User guide

You are able to:

  • Add models to the environment.
  • Modify their positions.
  • Designating them a speed.
  • Rotate.
  • Designate a model like the player.
  • Collision Detector.
  • Animation allowed (see the game that includes when they destroy a barrel).
  • Destroyer models.
  • Solid world.
  • Having the code to add speed and others.

You can create your own 3D game with little/no programming knowledge or devkitPRO PAlib.

PAlib and DevkitPRO is necessary to compile the games (in order of installation).


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