JFShadowWarrior 3DS: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 14: Line 14:
JFShadowWarrior for 3DS is a port of the 3D Realms game Shadow Warrior. This is an early build based on [https://gbatemp.net/threads/wip-duke-nukem-3d.402436 eDuke3D] for 3DS developed by [https://gbatemp.net/members/373683/ MasterFeizz].
JFShadowWarrior for 3DS is a port of the 3D Realms game Shadow Warrior. This is an early build based on [https://gbatemp.net/threads/wip-duke-nukem-3d.402436 eDuke3D] for 3DS developed by [https://gbatemp.net/members/373683/ MasterFeizz].


'''Note:''' This game contains mature content and is not appropriate for minors.  
'''Note:''' This game contains mature content. Viewer discretion advised.


==Installation==
==Installation==

Revision as of 01:28, 15 December 2021

JFShadowWarrior
Jfsw3ds2.png
General
AuthorMrHuu
TypeAction
Version0.0.3
LicenseGPL-2.0
Last Updated2021/09/06
Links
Download
Website
Source

JFShadowWarrior for 3DS is a port of the 3D Realms game Shadow Warrior. This is an early build based on eDuke3D for 3DS developed by MasterFeizz.

Note: This game contains mature content. Viewer discretion advised.

Installation

Note: You will need the game data from a commercial release or the shareware version of Shadow Warrior as the game will not work without it.

To install, create a folder JFSW on your SD card (sdmc:/3ds/JFSW/).

Copy over SW.grp, music files (.ogg) and the jfsw.3dsx file.

Run with the Homebrew launcher; alternatively install and run the CIA build.

You can use the game data from any of these editions with JFShadowWarrior:

Screenshots

jfsw3ds5.pngjfsw3ds6.png

Known issues

No midi support (ogg is supported).

Changelog

v0.0.3

  • Fixes static audio in caves/tunnels/under water.

v0.0.2

  • Various fixes.

v0.0.1

  • Initial 3DS port.

Credits

Everyone involved with development of libctru and other 3ds libraries.

External links

Advertising: