Grafoon: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 11: Line 11:
}}
}}


Grafoon is an ‘Arcade Style Puzzle Shooter‘ with a lot of classic elements such as Doors/Keys, Mines ( including chain reactions ), various walls with different behavior, laser barrier and nasty enemies.
Grafoon is an arcade style puzzle shooter with a lot of classic elements such as doors, keys, mines (including chain reactions), various walls with different behavior, laser barrier and nasty enemies.


This release includes 9 tutorial, 8 built in and 10 more maps in an external map set. Supporting external stored maps implies, that can build and play own Grafoon maps.  
This release includes 9 tutorial, 8 built in and 10 more maps in an external map set. Supporting external stored maps implies, that can build and play own Grafoon maps.  


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#Copy the ‘Grafoon.nds’ file somewhere to memory card and ‘user_maps’ directoy to the root of the card.  


If DLDI patch the binary, user can select a ‘map set’ from the main menu.  
Copy the Grafoon.nds file somewhere to memory card and user_maps directoy to the root of the card.
 
If you [[DLDI|DLDI]] patch the binary, you can select a map set from the main menu.  


==User guide==
==User guide==
The main target is to pick up all Hobbels and bring them home to advance to the next map. Don’t touch the walls, they will destroy your ship. Touching enemies or enemy shots drain you ships energy. Collect green gems to increase your ships energy…
The main target is to pick up all Hobbels and bring them home to advance to the next map. Don’t touch the walls, they will destroy your ship. Touching enemies or enemy shots drain you ships energy. Collect green gems to increase your ships energy...


The status line on the bottom of the screen is showing the following things ( left to right ): Ship Energy, Score, Hobbels out / Hobbels on board, number of Mines, number of red-green-blue keys.
The status line at the bottom of the screen indicates the follows (from left to right):  
* Ship Energy.
* Score.
* Hobbels out/Hobbels on board.
* Number of Mines.
* Number of red-green-blue keys.


==Controls==
==Controls==
Left/right - rotate left/right
Left/Right - Rotate left/right
 
A or Up - thrust


Down - reverse thrust
A/Up - Thrust


B - shoot
Down - Reverse thrust


X - drop mine
B - Shoot


R - scroll up
X - Drop mine


L - scroll down
R/L - Scroll up/down


==Compatibility==
==Compatibility==
Line 46: Line 50:
==Changelog==
==Changelog==
'''Version 0.9'''
'''Version 0.9'''
*Moving walls
* Moving walls.
*Hobbel carrier enemy ( this enemy drops a hobbel if killed )
* Hobbel carrier enemy (this enemy drops a hobbel if killed).
*Timed doors ( opens for 5 seconds if the 'key-switch' is touched or shot )
* Timed doors (opens for 5 seconds if the 'key-switch' is touched or shot).
*Hobbel speed-up ( pressing the 'Y' key increases the hobbel speed )
* Hobbel speed-up (pressing the 'Y' key increases the hobbel speed).
*Support for 'external' maps via DLDI interface
* Support for 'external' maps via DLDI interface.
*27 level ( 9 tutorial maps, 8 built in map, 10 maps in an external level set, wich requires DLDI patch )
* 27 level (9 tutorial maps, 8 built in map, 10 maps in an external level set, wich requires DLDI patch).
*Larger maps ( support for variable map size )
* Larger maps (support for variable map size).
*Scoring item
* Scoring item.
*Custom control configuration
* Custom control configuration.
*High score list
* High score list.
*More sounds
* More sounds.
*Some bug fixes
* Some bug fixes.


'''Version 0.8'''
'''Version 0.8'''
*first release May 27th, 2008
* First release May 27th, 2008.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Revision as of 12:46, 27 June 2021

Grafoon
File:Grafoonds.gif
General
Author(s)preussie
TypePuzzle Shooter
Version0.9
LicenceMixed
Links
[Media:Grafoonds.zip Download]
Website
Source
Advertisements

<htmlet>adsense</htmlet>


Grafoon is an arcade style puzzle shooter with a lot of classic elements such as doors, keys, mines (including chain reactions), various walls with different behavior, laser barrier and nasty enemies.

This release includes 9 tutorial, 8 built in and 10 more maps in an external map set. Supporting external stored maps implies, that can build and play own Grafoon maps.

Installation

Download and extract file.

Copy the Grafoon.nds file somewhere to memory card and user_maps directoy to the root of the card.

If you DLDI patch the binary, you can select a map set from the main menu.

User guide

The main target is to pick up all Hobbels and bring them home to advance to the next map. Don’t touch the walls, they will destroy your ship. Touching enemies or enemy shots drain you ships energy. Collect green gems to increase your ships energy...

The status line at the bottom of the screen indicates the follows (from left to right):

  • Ship Energy.
  • Score.
  • Hobbels out/Hobbels on board.
  • Number of Mines.
  • Number of red-green-blue keys.

Controls

Left/Right - Rotate left/right

A/Up - Thrust

Down - Reverse thrust

B - Shoot

X - Drop mine

R/L - Scroll up/down

Compatibility

Tested in no$gba and on the R4 DS card.

Changelog

Version 0.9

  • Moving walls.
  • Hobbel carrier enemy (this enemy drops a hobbel if killed).
  • Timed doors (opens for 5 seconds if the 'key-switch' is touched or shot).
  • Hobbel speed-up (pressing the 'Y' key increases the hobbel speed).
  • Support for 'external' maps via DLDI interface.
  • 27 level (9 tutorial maps, 8 built in map, 10 maps in an external level set, wich requires DLDI patch).
  • Larger maps (support for variable map size).
  • Scoring item.
  • Custom control configuration.
  • High score list.
  • More sounds.
  • Some bug fixes.

Version 0.8

  • First release May 27th, 2008.


Advertising: