Fallout Europa: Difference between revisions

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Europa is a typical console RPG Fallout with the background, the story takes place this time in Europe.
Europa is a console-style RPG with a Fallout background, the story this time taking place in Europe.


==Features==
==Features==
*Contains a map game
* Contains a map game.
*The menus are in final
* The menus are in final.
*The game system-ended
* The game system-ended.


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#[http://chishm.drunkencoders.com/DLDI/ DLDI patch] .nds file and copy with the files to the root directory of the card
 
[[DLDI|DLDI]] patch .nds file if needed (if your card does not have auto-patching) and copy it along with the files to the root directory of the card.


==User guide==
==User guide==
At each level gained, you get 5 attribute points to spend between four characteristics:
The fights keep the principle of everything by turn with PA (Power Armor) and are directly integrated into the playing surface.
 
The movement in combat is done square by square with loss of an action point with each movement, go to the objects menu or shooting takes more points.
 
At each level gained, you get 5 attribute points to spend between 4 characteristics:
* '''Endurance''' - Determine the number of HP available to the hero.
* '''Perception''' - Determine the damage done
* '''Agility''' - Determine the number of AP in combat and an armor bonus
* '''Intelligence''' - Determine the weapons that can be used


'''Stamina:''' Determines the number of HP which will have the hero. Perception determines the damage done.
==Controls==
'''Exploration phase:'''


'''Agility:''' Determines the number of PA in combat and armor.
D-Pad - Movement


'''Intelligence:''' Determines the weapons that can be used.
B - Run


[[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]]
A - Interaction with the environment
 
L/R - Navigate in the menus
 
'''Combat phase:'''
 
D-Pad - Pressing moves the character one space
 
A/B/X/Y - Turn the character in the corresponding direction, do not use any PA
 
Start - End turn
 
Select - Item menu (consumes PA)


==Controls==
L/R - Draw
Phase of exploration:
:D-pad - move
:B - run
:A - interaction with the environment
:L/R - menu navigation


During combat:
==Screenshots==
:D-pad - a pressure moves the character in a box
[[File:Fallouteuropads2.png]] [[File:Fallouteuropads3.png]]
:ABXY - turns the character in the corresponding direction, uses no PA
:Start - end turn
:Select - object menu (consumes PA)
:L/R - pull


==Known issues==
==Known issues==
Animation problem enemies.
Animation bugs at the enemy level.


==Changelog==
==Changelog==
'''23/07/07'''  
'''Build 220707 23/07/07'''  
*First version presented Build 220707
* First version presented.


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew role playing games on DS]]

Revision as of 11:24, 23 June 2021

Fallout Europa
File:Fallouteuropads.png
General
Author(s)Nodens
TypeRole Playing
VersionBuild 220707
LicenceMixed
Links
[Media:Fallouteuropads.zip Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Europa is a console-style RPG with a Fallout background, the story this time taking place in Europe.

Features

  • Contains a map game.
  • The menus are in final.
  • The game system-ended.

Installation

Download and extract file.

DLDI patch .nds file if needed (if your card does not have auto-patching) and copy it along with the files to the root directory of the card.

User guide

The fights keep the principle of everything by turn with PA (Power Armor) and are directly integrated into the playing surface.

The movement in combat is done square by square with loss of an action point with each movement, go to the objects menu or shooting takes more points.

At each level gained, you get 5 attribute points to spend between 4 characteristics:

  • Endurance - Determine the number of HP available to the hero.
  • Perception - Determine the damage done
  • Agility - Determine the number of AP in combat and an armor bonus
  • Intelligence - Determine the weapons that can be used

Controls

Exploration phase:

D-Pad - Movement

B - Run

A - Interaction with the environment

L/R - Navigate in the menus

Combat phase:

D-Pad - Pressing moves the character one space

A/B/X/Y - Turn the character in the corresponding direction, do not use any PA

Start - End turn

Select - Item menu (consumes PA)

L/R - Draw

Screenshots

File:Fallouteuropads2.png File:Fallouteuropads3.png

Known issues

Animation bugs at the enemy level.

Changelog

Build 220707 23/07/07

  • First version presented.


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