Environment Mapping: Difference between revisions

From GameBrew
No edit summary
m (Text replacement - "Category:DS homebrew demos" to "Category:Demo Homebrews on DS")
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
|author=Payk
|author=Payk
|lastupdated=2007/03/07
|lastupdated=2007/03/07
|type=Demo
|type=Demos
|version=2007
|version=2007
|license=Mixed
|license=Mixed
|download=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
|download=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z?k33p0fil35
|website=http://payk.drunkencoders.com
|website=http://payk.drunkencoders.com
|source=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
|source=https://dlhb.gamebrew.org/dshomebrew/envmapping.7z
Line 23: Line 23:
* Author's website - http://payk.drunkencoders.com
* Author's website - http://payk.drunkencoders.com


[[Category:DS homebrew applications]]
 
[[Category:DS homebrew demos]]
[[Category:Demo Homebrews on DS]]

Latest revision as of 07:02, 4 May 2024

Environment-Mapping Techdemo
Envmapping.png
General
AuthorPayk
TypeDemos
Version2007
LicenseMixed
Last Updated2007/03/07
Links
Download
Website
Source

Environment-Mapping Techdemo is one of the packages released by Payk to assist 3D homebrew development.

Notes from developer:

In the 3d section of Libnds comes along with some 3D examples, one that called Env_mapping shows how to use hardware sphere-mapping with a static texture. It is not a real Environment mapping however, as what the DS does is to slowly distort an image and takes it as texture on the fly. Sgstair helped creating a function to distort an image, and this homebrew is a demo of it which allows making real-time reflection on NDS.

The ROM does not need a DLDI patch or any extern files. But still does not work on emulators (NO$CASH does screen capture the enitre screen instead of just the 3D part. And since the 3D part is rendered under a black background at the begin, it cannot be captured).

External links

Advertising: