Abstract Shoot: Difference between revisions

From GameBrew
(Created page with "{{Infobox homebrew | title = Abstract Shoot | image = File:Abstractshootds.jpg | type = Shooter | version = 0.9 Beta | licence = Mixed | author...")
 
m (Text replacement - "EJS_core = 'nds';" to "EJS_core = 'desmume2015';")
 
(11 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Abstract Shoot
|title=Abstract Shoot
| image       = [[File:Abstractshootds.jpg]]
|image=abstractshoot.png
| type       = Shooter
|description=Inspired by the Abstract Sea Flash Game.
| version     = 0.9 Beta  
|author=Neumann
| licence    = Mixed
|lastupdated=2007/07/31
| author      = Neumann
|type=Shooter
| website     = http://www.dev-fr.org/index.php/topic,731.0.html
|version=0.9 Beta
| download    = Media:Abstractshoot09ds.rar
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/abstractshoot.7z
}} 
|website=http://www.dev-fr.org/index.php/topic,731.0.html
}}
Abstract Shoot is a DS homebrew shooting game inspired by the Flash Game [http://www.t45ol.com/play/2954/abstract-sea.html Abstract Sea].  


Inspired by the Abstract Sea Flash Game.  
==Installation==
Download and extract file.
 
[[DLDI|DLDI]] patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.


==User guide==
==User guide==
Find various power-ups and shoot everything that moves while avoiding projectiles.
Find various power-ups (life, triple shot and bomb) and shoot everything that moves while avoiding projectiles.


[[File:Abstractshootds2.jpg]] [[File:Abstractshootds3.jpg]]
==Controls==
Stylus - Aim and shoot


==Controls==
D-Pad or A/B/X/Y - Move cannon
Stylus - aim and shoot


D-pad or ABXY - move cannon
L/R - Change music (theme 1/theme2/off)


L/R - change music (theme 1/theme2/Music off)
Start - Pause


Start - pause
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/abstractshoot2.png
https://dlhb.gamebrew.org/dshomebrew/abstractshoot3.png


https://dlhb.gamebrew.org/dshomebrew/abstractshoot4.png
https://dlhb.gamebrew.org/dshomebrew/abstractshoot5.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Abstract Shoot";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/abstractshoot.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Compatibility==
==Compatibility==
Tested on: Flashcard iTouchDS with firmware 3.8
Tested on iTouchDS (firmware 3.8).


==Changelog==
==Changelog==
'''Version 0.9 BETA 31/07/07'''
'''Version 0.9 BETA 2007/07/31'''
*Added High-score system (requires DLDI patching to run).
* Added High-score system (requires DLDI patching to work).
*Adding a menu.
* Added a menu.
*The enemies have new paths that make the game harder and less monotonous (they are not automatically attracted by the barrel).
* Enemies have new trajectories that make the game harder and less monotonous (they are not automatically drawn to the cannon).
*Changing the bonus 'bomb': now, the bomb is activated by a detonator placed relatively far from the bomb. The bonus is 'useful' now ... xD
* Modification of the 'bomb' bonus: from now on, the bomb is activated by a detonator placed relatively far from the bomb. The bonus is therefore 'useful' now.
*Adding music and sound effects.
* Added music and sound effects.
 
'''Version 0.8b BETA 2007/07/19'''
* Fixed score related bugs.
* Decrease in difficulty.


'''Version 0.8b BETA 19/07/07'''
'''Version 0.8 BETA 2007/07/18'''
*Fixed bugs related to the score.
* Added 2 musical themes and sound effects.
*Decreased the difficulty
* Added power-ups (life, triple shot and bomb).
* Effects of explosions and slight graphic changes.
* Various bug fixes.


'''Version 0.8 BETA 18/07/07'''
'''Version 0.5 BETA 2007/07/12'''
*Added 2 musical themes and sound effects.
* Added information on the top screen (time, score, life bar).
*Added power-ups (life, triple shooting and bomb).
* The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
Effects of explosions and light graphics changes.
* The cannon is now mobile.
*Various bug fixes.
* gfx improved.


'''Version 0.5 BETA 7/12/07'''
'''Version 0.1 BETA 2007/07/07'''
*Added information on the top screen (time, score, bar life).
* First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.
*The enemies are of two different types (slow / fast with more or less life, and they throw projectiles).
*The gun is now mobile.
*gfx improved.


'''Version 0.1 BETA 07/07/07'''
==External links==
*First demo with gun-stationary (I put 2 days before we see that could move the barrel in Abstract Sea Azn) encoded in tears.
* Dev-fr - [https://web.archive.org/web/20100503145832/http://www.dev-fr.org/index.php/topic,731.0.html http://www.dev-fr.org/index.php/topic,731.0.html] (archived)


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Latest revision as of 11:34, 28 November 2023

Abstract Shoot
Abstractshoot.png
General
AuthorNeumann
TypeShooter
Version0.9 Beta
LicenseMixed
Last Updated2007/07/31
Links
Download
Website

Abstract Shoot is a DS homebrew shooting game inspired by the Flash Game Abstract Sea.

Installation

Download and extract file.

DLDI patch it if needed (if your card does not have auto-patching) and copy it to the root directory of the card.

User guide

Find various power-ups (life, triple shot and bomb) and shoot everything that moves while avoiding projectiles.

Controls

Stylus - Aim and shoot

D-Pad or A/B/X/Y - Move cannon

L/R - Change music (theme 1/theme2/off)

Start - Pause

Screenshots

abstractshoot2.pngabstractshoot3.png

abstractshoot4.pngabstractshoot5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Compatibility

Tested on iTouchDS (firmware 3.8).

Changelog

Version 0.9 BETA 2007/07/31

  • Added High-score system (requires DLDI patching to work).
  • Added a menu.
  • Enemies have new trajectories that make the game harder and less monotonous (they are not automatically drawn to the cannon).
  • Modification of the 'bomb' bonus: from now on, the bomb is activated by a detonator placed relatively far from the bomb. The bonus is therefore 'useful' now.
  • Added music and sound effects.

Version 0.8b BETA 2007/07/19

  • Fixed score related bugs.
  • Decrease in difficulty.

Version 0.8 BETA 2007/07/18

  • Added 2 musical themes and sound effects.
  • Added power-ups (life, triple shot and bomb).
  • Effects of explosions and slight graphic changes.
  • Various bug fixes.

Version 0.5 BETA 2007/07/12

  • Added information on the top screen (time, score, life bar).
  • The enemies are of two different types (slow / fast with more or less health; and they throw projectiles).
  • The cannon is now mobile.
  • gfx improved.

Version 0.1 BETA 2007/07/07

  • First demo with stationary cannon (took 2 days before seeing that we could move the cannon in Abstract Sea) hard coded.

External links

Advertising: