Mario and Luigi Bowsers Inside Story DX - DS Soundtrack and Voices Restoration 3DS: Difference between revisions

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{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Mario and Luigi - Bowsers Inside Story
|title=M & L Bowser's Inside Story DX: DS Soundtrack + Voices Restoration
| image = https://dlhb.gamebrew.org/3dshomebrew/MarioLuigiBowsersInsideStory.jpg|250px
|image=Bowsersinsidestorydxsoundtrack2.png
| type = Game Hacks
|description=DS Soundtrack + Voices Restoration.
| version = v1.1
|author=BlazeHeatnix
| licence = Mixed
|lastupdated=2021/01/23
| author = BlazeHeatnix
|type=Game Hacks
| website = https://gbatemp.net/threads/released-m-l-bowsers-inside-story-dx-ds-soundtrack-voices-restoration.580250/
|version=1.1
| download = https://dlhb.gamebrew.org/3dshomebrew/MarioLuigiBowsersInsideStory.rar
|license=Mixed
| source = https://dlhb.gamebrew.org/3dshomebrew/MarioLuigiBowsersInsideStory.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/bowsersinsidestorydxsoundtrack.7z
|website=https://gbatemp.net/threads/released-m-l-bowsers-inside-story-dx-ds-soundtrack-voices-restoration.580250
}}
}}
<youtube>mTJGeB5Wb3Q</youtube>
This is a mod for Mario and Luigi - Bowsers Inside Story DX that restores the soundtrack and voice clips from the DS version. It is inspired by [https://gbatemp.net/threads/wip-release-m-l-bis-original-ds-soundtrack-restoration.528583 this mod] from Shrinefo that went unfinished a while back.


[[File:proxy.php?image=https%3A%2F%2Fstatic3.gamerantimages.com%2Fwordpress%2Fwp-content%2Fuploads%2F2019%2F12%2Fmario-luigi-headphones.jpg&hash=aec705a9438d1f5d333d641ec0bf6f34|class=bbCodeImage LbImage|[?IMG]]]
Every track from the original DS version has been painstakingly converted to work and loop properly in BIS DX, along with all of the original voice clips that were misused in BIS DX. If you feel let down by the sound of the remake, then this is for you.


==Features==
* All the music was taken from [https://smashcustommusic.net/game/30 SmashCustomMusic] using their loops.
* The DS voice clips come courtesy of [https://www.sounds-resource.com/ds_dsi/marioluigibowsersinsidestory/ The Sounds Resource].
* An optional remix of the final boss theme as an added bonus, arranged by SypherAP.
* A cheats.txt file included for those running Rosalina on New3DS/Citra, courtesy of the [https://gbatemp.net/threads/60-fps-patches-cheat-codes-releases-and-discussion.550527/ 60 FPS Patches thread].


<div style="text-align: center">
==Installation==
This has only been tested on version 1.2 of the game. Earlier versions are not tested.


For [[Luma3DS]] users (8.0+ Rosalina):
* Hold Select while booting your 3DS and enable game patching in the Luma configuration menu.
* On your SD card, merge the luma folder (and its contents) from the ZIP with your luma folder.
* If your copy of the game is a different region, change the directory name inside /luma/titles/ to the titleid of your copy (e.g. 00040000001D1400).
* Insert your SD card, restart the system, and changes should take place when you launch the game.


'''<span style="text-decoration: underline"><span style="font-size: 26px">[https://anonfiles.com/h3x2t77epf/M_L_Bowser_s_Inside_Story_DX_-_DS_Soundtrack_Voices_Restoration_v1.1_7z DOWNLOAD]</span></span>'''
For Hans users:
''(Version 1.1)
* Extract the Romfs file of the game. There are several ways to do this.
(Version 1.2 coming eventually)
** If you have [[GodMode9 3DS|GodMode9]], mount a decrypted CIA of the game.
''
** Then go to the newly mounted partition and copy the romfs folder structure to the /gm9out/ directory on your SD card.
��<div class="tabsBb">
** Or you can use a homebrew like [https://github.com/neobrain/braindump/releases braindump] to dump it as a bin file which you can then extract.


��* [[#tab_1615097416|Mod Details]]
For Citra users:
* [[#tab_1615097417|Current Progress]]
* Download the 3DS [https://github.com/evandixon/DotNet3dsToolkit/releases/tag/1.4.6 .NET Toolkit EXE] from the release page and use it to extract your Decrypted CCI/.3DS ROM of the game.
* [[#tab_1615097418|Changelog]]
* Replace the files in the extracted Romfs directory with the ones from the zip and rebuild the .3DS file.
* [[#tab_1615097419|Installation Instructions]]
* Then you can run it in Citra.


��* <span id="tab_1615097416"><span style="font-size: 15px">A while back, user Shrinefox made </span>[https://gbatemp.net/threads/wip-release-m-l-bis-original-ds-soundtrack-restoration.528583/ <span style="font-size: 15px">a mod attempting to restore the original soundtrack for BiS,</span>]<span style="font-size: 15px"> but it went unfinished. Inspired by their efforts, I set out to do this task justice. Every track from the original DS version has been painstakingly converted to work and loop properly in BIS DX, along with all of the original voice clips that were so badly misused in BIS DX. If you're like me and can't stand what the remake did to the sound, then this is for you.
Cheat file can be used with either Luma's cheat engine or CTRPluginFramework.
* For Luma3DS cheat engine:
** Rename cheat.txt to <titleid>.txt and it should be at SD:/cheats/<titleid>.txt.
** To use, press L+Down+Select > Cheats...
* For [[CTRPluginFramework 3DS|CTRPF cheat plugin]]:
** Download CTRPF, rename it to default.3gx and it should be at SD:/luma/plugins/default.3gx.
** Rename cheat.txt to <titleid>.txt and it should be at SD:/cheats/<titleid>.txt.
** Press L+Down+Select, enable Plugin Loader option. Press Select to use in-game.


All the music was taken from </span>[https://smashcustommusic.net/game/30 <span style="font-size: 15px">SmashCustomMusic,</span>]<span style="font-size: 15px"> using their loops. The DS voice clips come courtesy of </span>'''<span style="font-size: 15px">[https://www.sounds-resource.com/ds_dsi/marioluigibowsersinsidestory/ The Sounds Resource.] </span>'''<span style="font-size: 15px">As an added bonus, I've thrown in an optional remix of the final boss theme, arranged by SypherAP!
'''Note:''' Make sure to enable game patching in Luma's config menu (hold Select on boot). And if using a New 3DS, set New 3DS CPU to Clock+L2.


In addition, a cheats.txt file has been included for those running Rosalina, containing codes for playing the game on New3DS/Citra in 60fps, courtesy of the </span>[https://gbatemp.net/threads/60-fps-patches-cheat-codes-releases-and-discussion.550527/ <span style="font-size: 15px">60 FPS Patches thread.</span>]<span style="font-size: 15px"> Please note that this cheat is highly unstable on console, capable of crashing at any scene transition, and speeding up certain attacks, so use at your own risk. </span>''<span style="font-size: 15px">Turn off 60fps before starting giant battles and the credits.</span>''<span style="font-size: 15px"> Seems to work perfectly on Citra, however.</span></span>
==Compatibility==
* <span id="tab_1615097417"><span style="font-size: 15px">Released. Has been tested for the entire game. There's a chance I may have overlooked something, somewhere.
Has been tested by the author for the entire game.


This has only been tested on version 1.2. I have no idea how it might work on earlier versions.</span></span>
==Known issues==
* <span id="tab_1615097418">''<span style="font-size: 10px">v.1.1
Please note that this cheat is highly unstable on console, capable of crashing at any scene transition, and speeding up certain attacks, so use at your own risk.  
-Fixed several incorrect voicelines. Thanks, Alphadream.
-Updated 60fps code (should crash far less often).
v1.0
-Initial release.</span>''</span>
* <span id="tab_1615097419"><span style="font-size: 15px">If you're using </span>'''<span style="font-size: 15px">Luma3ds 8.0 (Rosalina):</span>'''
<span style="font-size: 15px">Hold </span>'''<span style="font-size: 15px">Select </span>'''<span style="font-size: 15px">while booting your 3DS and</span>'''<span style="font-size: 15px"> enable game patching </span>'''<span style="font-size: 15px">in the Luma configuration menu.
On your SD card, merge the </span>'''<span style="font-size: 15px">luma </span>'''<span style="font-size: 15px">folder (and its contents) from the ZIP with your luma folder.
If your copy of the game is a different region, change the directory name inside \luma\titles to </span>[https://titledb.com/ <span style="font-size: 15px">the titleid of your copy</span>]<span style="font-size: 15px">. (e.g. 00040000001D1400)
Insert your SD card, restart the system, and changes should take place when you launch the game!


If you're using </span>'''<span style="font-size: 15px">Hans:</span>'''
Turn off 60fps before starting giant battles and the credits. Seems to work perfectly on Citra, however.
<span style="font-size: 15px">Extract the </span>'''<span style="font-size: 15px">Romfs </span>'''<span style="font-size: 15px">file of the game. There are several ways to do this.
e.g. if you have </span>[https://github.com/d0k3/GodMode9/releases/tag/v1.4.2 <span style="font-size: 15px">'''GodMode9'''</span>]<span style="font-size: 15px">, mount a decrypted CIA of the game, go to the newly mounted partition and copy the romfs folder structure to the \gm9out directory on your SD card.
OR use a homebrew like </span>'''<span style="font-size: 15px">[https://github.com/neobrain/braindump/releases braindump] </span>'''<span style="font-size: 15px">to dump it as a bin file which you can then </span>[http://www91.zippyshare.com/v/ygsHTZ5d/file.html <span style="font-size: 15px">extract</span>]<span style="font-size: 15px">.


If you're using </span>'''<span style="font-size: 15px">Citra:</span>'''
==Changelog==
<span style="font-size: 15px">Download the </span>[https://github.com/evandixon/DotNet3dsToolkit/releases/tag/1.4.6 <span style="font-size: 15px">'''3DS .NET Toolkit EXE from the release page'''</span>]<span style="font-size: 15px"> and use it to extract your </span>'''<span style="font-size: 15px">Decrypted CCI/.3DS</span>'''<span style="font-size: 15px"> ROM of the game.
'''v.1.1'''
Replace the files in the extracted Romfs directory with the ones from the zip and rebuild the .3DS file.
* Fixed several incorrect voicelines. Thanks, Alphadream.
Then you can run it in Citra.
* Updated 60fps code (should crash far less often).


If you're using </span>'''<span style="font-size: 15px">cheats.txt:
'''v1.0'''
''Note: Enable game patching in Luma's config menu, and if using a New 3DS, set New 3DS CPU to Clock+L2.''</span>'''
* Initial release.
<span style="font-size: 15px">1.) For 3ds using </span>[https://github.com/AuroraWright/Luma3DS/releases <span style="font-size: 15px">Latest Luma CFW</span>]<span style="font-size: 15px"> =</span>
[https://github.com/AuroraWright/Luma3DS/wiki/Cheat-Engine <span style="font-size: 15px">https://github.com/AuroraWright/Luma3DS/wiki/Cheat-Engine</span>]
<span style="font-size: 15px">
2.) For 3ds using </span>[https://gbatemp.net/threads/ctrpluginframework-blank-plugin-now-with-action-replay.487729/ <span style="font-size: 15px">CTRPF Action Replay Plugin</span>]<span style="font-size: 15px"> =
https://gbatemp.net/threads/database-ctrpf-ar-cheat-codes.493220/</span></span>


��
==External links==
</div>
* GBAtemp - https://gbatemp.net/threads/released-m-l-bowsers-inside-story-dx-ds-soundtrack-voices-restoration.580250
��
</div>
<div class="messageTextEndMarker">
 
 
</div>

Latest revision as of 06:09, 6 May 2024

M & L Bowser's Inside Story DX: DS Soundtrack + Voices Restoration
Bowsersinsidestorydxsoundtrack2.png
General
AuthorBlazeHeatnix
TypeGame Hacks
Version1.1
LicenseMixed
Last Updated2021/01/23
Links
Download
Website

This is a mod for Mario and Luigi - Bowsers Inside Story DX that restores the soundtrack and voice clips from the DS version. It is inspired by this mod from Shrinefo that went unfinished a while back.

Every track from the original DS version has been painstakingly converted to work and loop properly in BIS DX, along with all of the original voice clips that were misused in BIS DX. If you feel let down by the sound of the remake, then this is for you.

Features

  • All the music was taken from SmashCustomMusic using their loops.
  • The DS voice clips come courtesy of The Sounds Resource.
  • An optional remix of the final boss theme as an added bonus, arranged by SypherAP.
  • A cheats.txt file included for those running Rosalina on New3DS/Citra, courtesy of the 60 FPS Patches thread.

Installation

This has only been tested on version 1.2 of the game. Earlier versions are not tested.

For Luma3DS users (8.0+ Rosalina):

  • Hold Select while booting your 3DS and enable game patching in the Luma configuration menu.
  • On your SD card, merge the luma folder (and its contents) from the ZIP with your luma folder.
  • If your copy of the game is a different region, change the directory name inside /luma/titles/ to the titleid of your copy (e.g. 00040000001D1400).
  • Insert your SD card, restart the system, and changes should take place when you launch the game.

For Hans users:

  • Extract the Romfs file of the game. There are several ways to do this.
    • If you have GodMode9, mount a decrypted CIA of the game.
    • Then go to the newly mounted partition and copy the romfs folder structure to the /gm9out/ directory on your SD card.
    • Or you can use a homebrew like braindump to dump it as a bin file which you can then extract.

For Citra users:

  • Download the 3DS .NET Toolkit EXE from the release page and use it to extract your Decrypted CCI/.3DS ROM of the game.
  • Replace the files in the extracted Romfs directory with the ones from the zip and rebuild the .3DS file.
  • Then you can run it in Citra.

Cheat file can be used with either Luma's cheat engine or CTRPluginFramework.

  • For Luma3DS cheat engine:
    • Rename cheat.txt to <titleid>.txt and it should be at SD:/cheats/<titleid>.txt.
    • To use, press L+Down+Select > Cheats...
  • For CTRPF cheat plugin:
    • Download CTRPF, rename it to default.3gx and it should be at SD:/luma/plugins/default.3gx.
    • Rename cheat.txt to <titleid>.txt and it should be at SD:/cheats/<titleid>.txt.
    • Press L+Down+Select, enable Plugin Loader option. Press Select to use in-game.

Note: Make sure to enable game patching in Luma's config menu (hold Select on boot). And if using a New 3DS, set New 3DS CPU to Clock+L2.

Compatibility

Has been tested by the author for the entire game.

Known issues

Please note that this cheat is highly unstable on console, capable of crashing at any scene transition, and speeding up certain attacks, so use at your own risk.

Turn off 60fps before starting giant battles and the credits. Seems to work perfectly on Citra, however.

Changelog

v.1.1

  • Fixed several incorrect voicelines. Thanks, Alphadream.
  • Updated 60fps code (should crash far less often).

v1.0

  • Initial release.

External links

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