Hex-a-Hop 3DS: Difference between revisions

From GameBrew
(Created page with "{{Infobox 3DS homebrew | title = Hex-a-Hop | image = https://dlhb.gamebrew.org/3dshomebrew/Hex-a-Hop.jpg|250px | type = Puzzle | version = v1.1 | licence = Mixed | author = no...")
 
m (Text replacement - "Category:3DS homebrew games" to "")
 
(12 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{Infobox 3DS homebrew
{{Infobox 3DS Homebrews
| title = Hex-a-Hop
|title=Hex-a-Hop
| image = https://dlhb.gamebrew.org/3dshomebrew/Hex-a-Hop.jpg|250px
|image=Hexahop3ds2.png
| type = Puzzle
|description=Port of the open source game Hex a Hop to 3DS.
| version = v1.1
|author=nop90
| licence = Mixed
|lastupdated=2017/04/17
| author = nop90
|type=Puzzle
| website = https://gbatemp.net/threads/release-hex-a-hop-for-3ds-using-lib-sdl-1-2.464812/
|version=1.1
| download = https://dlhb.gamebrew.org/3dshomebrew/Hex-a-Hop.rar
|license=GPL-2.0
| source = https://dlhb.gamebrew.org/3dshomebrew/Hex-a-Hop.rar
|download=https://dlhb.gamebrew.org/3dshomebrews/hexahop3ds.7z
|website=https://gbatemp.net/threads/release-hex-a-hop-for-3ds-using-lib-sdl-1-2.464812
|source=https://github.com/nop90/Hexahop-3ds
}}
}}
<youtube>BlHnWOeP1gI</youtube>
This is a port of the open source game Hex a Hop to 3DS.


Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles! There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.
==Installation==
In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a Homebrew Launcher.


--------?
Alternatively install the cia file with FBI. All the resources are included in the executable using romfs.


The source code of my port is on my github (https://github.com/nop90/hexahop-3ds).
==User guide==
The compiled game (3dsx and CIA format) is released on github (https://github.com/nop90/hexahop-3ds/releases).
Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles.


Credits:
There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.
The original source is by Tom Beaumont (http://hexahop.sourceforge.net)
This game uses the SDL 1.2 library for 3ds


Changelog
==Controls==
D-Pad - Move (the directions are up, down and the four diagonals)


Ver. 1.1 (17 April 2017)
A - Select option or Jump (only on some levels)
- Fixed jump key and some help text


Ver. 1.0 (09 April 2017)
B - Undo a move
- Complete and stable release


Ver. 0.2 (22 March 2017)
Y - Pause game and open the menu
- Added music


Ver. 0.1 (17 March 2017)
Start - Exit
- First reelase (3dsx and CIA formats)
- Music not working, only sfx
- Some flickering


Installation
==Screenshots==
https://dlhb.gamebrew.org/3dshomebrews/hexahop3ds2.png
https://dlhb.gamebrew.org/3dshomebrews/hexahop3ds3.png


In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a homebrew launcher, or there is a cia file to be installed with FBI. All the resources are included in the executable using romfs.
https://dlhb.gamebrew.org/3dshomebrews/hexahop3ds4.png
https://dlhb.gamebrew.org/3dshomebrews/hexahop3ds5.png


Commands
==Known issues==
Exiting the game hangs the system.


- D-pad: Move (the directions are up, down and the four diagonals)
==Changelog==
- A: Select option or Jump (only on some levels)
'''V1.1 2017/04/17'''
- B: Undo a move
* Fixed jump key and some help text.
- Y: Pause game and open the menu
- Start: Exit


Known Bugs
'''V1.0 2017/04/09'''
* Complete and stable release.


- Exiting the game hangs the system
'''V0.2 2017/03/22'''
* Added music.


To Do List
'''V0.1 2017/03/17'''
* First reelase (3dsx and CIA formats).
* Music not working, only sfx.
* Some flickering.
 
==Credits==
* The [http://hexahop.sourceforge.net original source] is by Tom Beaumont.
* This game uses the SDL 1.2 library for 3DS.
 
==External links==
* GitHub - https://github.com/nop90/Hexahop-3ds
* GBAtemp - https://gbatemp.net/threads/release-hex-a-hop-for-3ds-using-lib-sdl-1-2.464812

Latest revision as of 05:46, 6 May 2024

Hex-a-Hop
Hexahop3ds2.png
General
Authornop90
TypePuzzle
Version1.1
LicenseGPL-2.0
Last Updated2017/04/17
Links
Download
Website
Source

This is a port of the open source game Hex a Hop to 3DS.

Installation

In the zip there is a folder with the 3dsx and the smdh files inside, to be used with a Homebrew Launcher.

Alternatively install the cia file with FBI. All the resources are included in the executable using romfs.

User guide

Hex-a-Hop is a hexagonal tile-based puzzle game with one simple goal: destroy all green tiles.

There are infinite undos and no time limits -- you just have to find a way to destroy all the green tiles and step on a safe tile at the end.

Controls

D-Pad - Move (the directions are up, down and the four diagonals)

A - Select option or Jump (only on some levels)

B - Undo a move

Y - Pause game and open the menu

Start - Exit

Screenshots

hexahop3ds2.pnghexahop3ds3.png

hexahop3ds4.pnghexahop3ds5.png

Known issues

Exiting the game hangs the system.

Changelog

V1.1 2017/04/17

  • Fixed jump key and some help text.

V1.0 2017/04/09

  • Complete and stable release.

V0.2 2017/03/22

  • Added music.

V0.1 2017/03/17

  • First reelase (3dsx and CIA formats).
  • Music not working, only sfx.
  • Some flickering.

Credits

  • The original source is by Tom Beaumont.
  • This game uses the SDL 1.2 library for 3DS.

External links

Advertising: