YUNO A Girl Who Chants Love at the Bound of this World English Patch Vita

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YU-NO: A Girl Who Chants Love at the Bound of this World English Patch
Yunoenglishvita2.png
General
Authorchinseng85
TypeTranslations
Version2022
LicenseMixed
Last Updated2022/02/25
Links
Download
Website

YU-NO: A Girl Who Chants Love at the Bound of this World is a visual novel adventure game developed and published by ELF Corporation.

The English scripts are mostly ported from PS4 version. Except some extra content which are not available on PS4 or Steam version, that part of scripts is based on TLWiki's translation.

Note that this English translation patch is for YU-NO remake, not the PC98 version.

Installation

You will need rePatch in order to use this patch.

Extract the patch, and copy the PCSG00567 folder to ux0:repatch/.

User guide

About the game

YU-NO was originally released in 1996 as an eroge for the NEC PC-98 Japanese home computer and later ported to the Sega Saturn and Microsoft Windows platforms without the sexual content.

The story follows the protagonist travelling between parallel worlds to solve the mystery of his parents' disappearance. The game uses concepts from science fiction, physics, mathematics, philosophy, history and religion to construct a unique fictional universe.

The "Auto Diverge Mapping System" (A.D.M.S.) that displays the branching parallel worlds and storylines as a tree helps the player navigate the game world.

Source.

Translation progress

What are translated/patched:

  • All routes are now translated to English.
  • Ending movie with English subtitles, copied from PS4 and resize to 960x540.
  • Replace the original font so it’s more readable now.

What are not translated:

  • Menu.
  • Configuration.
  • Help.
  • Images.
  • Mini chapter with Mystereet: Fukagyaku Sekai no Tantei Shinshi crossover (As far as I understand this chapter is not related to the Main Story)

Known issues

Because the Japanese version uses fixed-width font, after translated into English, the characters are still displaying in fixed-width.

Hence some of the long conversation will not fit in the dialog box can’t fully show on screen. Temporary workaround is, read it again in Backlog.

External links

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