PSPCaprice32 4.2

From GameBrew
PSPCaprice32 4.2
Caprice32pspdel2.png
General
AuthorDelayedQuasar
TypeComputer
Version4.2.0.3
LicenseMixed
Last Updated2019/01/06
Links
Download
Website

Caprice32 PSP is a port of the Caprice32 emulator to the Sony PlayStation Portable platform. It’s written in C/C++ and uses GU (Graphical Utility toolkit) for rendering.

Originally by Akop Karapetyan, this is an updated version by DelayedQuasar with autoloading support and bugfixes.

Installation

Unzip caprice32.zip into /PSP/GAME/ folder on the memory stick.

User guide

Autoloading

Caprice32 PSP can be configured to automatically load a saved game whenever a new game is loaded via the Game tab.

To do this, specify one of the save state slots as the Autoload slot (Options tab).

If a saved game exists in the specified slot, it will be automatically loaded.

Loading Disk and Tape Images

To load a disk image or a tape image without resetting the system, use the Disk drive/Tape drive option listed in the System tab.

Disk Image Saving

To save a modified save state image, navigate to the System tab, highlight the Disk drive option and press Square.

Only uncompressed (unzipped) disk images can be updated.

Controls

Caprice32:

Analog - Joystick Up/Down/Left/Right

D-Pad - Keyboard Up/Down/Left/Right

Square - Joystick A button

Cross - Joystick B button

Circle - Spacebar

R - Show virtual keyboard

L+R - Return to the emulator menu

Virtual keyboard:

D-Pad - Select virtual button

Square - Press a virtual button

Circle - Hold/release sticky virtual button (e.g. Shift and Ctrl)

Triangle - Unstick all stuck virtual buttons

Button configuration:

Cross - Save changes

Square - Set mapping as the default mapping

Screenshots

atari800pspdel3.png

atari800pspdel4.png

atari800pspdel5.png

atari800pspdel6.png

Known issues

While the version of the emulator is 4.2.0, the rendering routines are from version 4.1.0. The latest renderer is unoptimized and performs poorly on the PSP. When the renderer is updated, Caprice32 PSP will be updated to reflect the change.

Changelog

Version 4.2.0.3

  • Autoloading support for disks (DSK) and tapes (CDT) on GAME tab, also for ZIP archives.
  • Fixed tapes loading, multi-tapes support (attach next tape on SYSTEM tab, press square button and go back to emulator with circle button)
  • Fixed screen glitches, UI bugs, etc.

Credits

Ulrich Doewich - Caprice32.

External links

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