OpenTTD is a port of OpenTTD v0.7.0 to the Nintendo 3DS.
OpenGFX is included in the release's zip file.
To install, extract its contents to /3ds/ on your SD card. Then run it with the Homebrew Launcher.
Note: The game can take quite a while to load initially, around a full minute.
Upon testing it is possible to create maps up to 1024x1024 in size on the O3DS, and maps in 2048x2048 on N3DS.
It is however recommended to play with a smaller map due to the loading time.
Some of the larger maps can also take a long time to generate. It hasn't crashed until you see an exception screen or get booted to the Homebrew Launcher.
If you do end up crashing, it's likely you ran out of memory.
- Resized various GUI elements. Most should fit vertically on the 3DS's bottom screen.
- Animations are fixed and have been enabled in openttd.cfg.
- Enabled -O2 optimizations.
- Initial release.