Attack of the Mutants PSP

From GameBrew
Attack of the Mutants
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General
AuthorDeNitro
TypeShooter
Version0.4a
LicenseMixed
Last Updated2005/11/06
Links
Download
Website

Attack of the Mutants is a classic arcade style space shooter.

Installation

Copy the AOTM directory to ms0:/PSP/GAME/.

Mods should be placed in individual folders denoting the name of the Mod in /PSP/GAME/AOTM/Mods/.

To make a mod that loads by default, the files can still be place in the main EBOOT.PBP folder.

(Optional) You may delete /SOUND/2ND-PM.s3m to save space, but the game won't have music unless you enable mp3 music from /PSP/MUSIC/ with L/R triggers.

Note: Playing mp3 music will run CPU at it's full 333mhz speed.

User guide

Gameplay

You mission is to defend Earth from the Evil Space Mutants.

You fly a spaceship collecting power ups and blasting waves of enemies through 10 levels and beyond.

Each level will get a little harder as new evil mutant enemies are introduced.

Good luck reaching and defeating the Evil Mutant Final Boss!

List of mods

There are a number of mods included in v0.4a:

  • War of the Handhelds by ShizeT.
  • Star Wars Episode VII by xxxdvlman, Hubble telescope, Sean Sindahl.
  • Space Invaders by Squee-D.
  • South Park Edition by JoJaSc.
  • Socom 2 by Konig94.
  • PHEENIX by bourbon bot.
  • Paradroid by TracerTong.
  • Mars Attacks! by mikDaSpik.
  • Jdemon's Star Wars Mod.
  • halo MOD.
  • DuckHunt Extreme II by JoJaSc.
  • DropZone.
  • Chrono Trigger by Oblivion Odyssey.
  • BURGER EDITION!! by Bizzy.
  • Attack of the Metroids by Arko.
  • FF7 Edition by Broken Wing.
  • DOOM EDITION.
  • Advance Wars.

Controls

D-Pad/Analog - Move player's spaceship around

Square/Triangle/Cross/Circle - Fire Laser in corresponding direction

Start - Bring up Pause Menu

Select - Take an in game screenshot onto your Memory Stick

L/R - Enable and cycle mp3's from /PSP/MUSIC/ folder

Screenshots

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Changelog

0.4a 2005/11/06

  • This released is packed with many great player made mods.
  • Added a temporary fix to load and play large mp3's that would previously crashed the game.
  • MP3's will now play from within folders in "/psp/music" also.
  • Fixed a bug where a folder property could be inadvertently set, when compressing up a mod, hiding it from the mod list (Thanks xxxdvlman).
  • If NintendoDSMouth.png is a blank all teal file, a black rectangle will not be drawn on the Boss either.
  • If mp3 play is not enabled and a mod is loaded with no custom music, default AOTM music will reload.
  • A few other small bug fixes.

0.4 2005/10/27

  • MP3 music now playable from "/psp/music" folder. Use L/R to cycle songs.
  • New EBOOT icon and wallpaper art made by ArKo. Thanks ArKo..
  • In game screenshot support added using the SELECT button.
  • Support for multiple custom mods which are loadable from the main menu.
  • Support for custom level change text.
  • Score display now shows up to 9,999,999 points.
  • Small asteroids on bonus level 2 are now worth 50 points.
  • Analog support added to all menus.
  • Player's lasers no longer downgrade after failing a bonus level.
  • Player's laser graphic now moddable. Added info in Readme_Mod.txt.
  • Mods now support custom music. See Readme_Mod.txt for filename/formats.
  • A few minor gameplay changes/additions.
  • Minor bug fixes including:
    • Score sometimes not being increased after completing the asteroid bonus level.
    • Pausing game no longer affects bonus level timmers.

0.3 2005/10/16

  • Ported AOTM to PSPSDK.
  • New Music Added using Mikmodlib.
  • Disabled anti-aliasing on 3D sprites to better fit the classic style (minor difference).
  • Added 2 Bonus levels.
  • Basic modding support added to allow customized sprites/graphics. See README_MOD.txt for Info.
  • Size of eboot and game greatly reduced from version 0.2 (almost 70%).
  • Added some 1-liners submited by BrokenWing.
  • Many minor bug fixes (all I know off), thanks to everone who submited them.
  • A few minor gameplay changes/additions.

0.2 2005/09/20

  • Added Analog Support Due to Popular Demand.
  • Added Highscore List.
  • Updated Main Menu and Pause Screen.
  • Difficulty Slightly Lowered (Increased buffer size around player during new waves).
  • A Few Other Minor Changes.
  • Misc. Bug Fixes Including:
    • Bug with Power Up on Boss Level.
    • Podgun firing on player spawn right away.
    • Top of pause screen info display.
    • L/R triggers messing up player movement.

0.1 2005/09/07

  • First Release.

Credits

Big Thanks to:

  • All the people who contribute to and maintain the the PSPSDK project and it's libraries.
  • ArKo for making the EBOOT icon, wallpaper art and fansite.
  • BrokenWing and xxxdvlman for their help in responding to questions in the forums.
  • All the users who created all the great mods.
  • All the Homebrew developers for the great apps out there.
  • And all the users who submited suggestions and reported bugs.

Music: Unreal 2 - by Purple Motion used in a classic demo back in '93.

External links

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