Xrick DS

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Xrick DS
File:Xrickds22.gif
General
Author(s)GPF
TypeAdventure
Version2.2
LicenceMixed
Links
[Media:XrickDSV22.zip Download]
Website
Source
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Rick Dangerous is a platform game developed by Core Design for the Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64 and DOS based PCs. It was released in 1989 and published by Rainbird Software in Europe and the rest of the world, and on the MicroPlay label (part of MicroProse) in America.

It is largely based upon the Indiana Jones movie Raiders of the Lost Ark. Set in 1945, British agent Rick Dangerous travels to the Amazon jungle to search for the lost Goolu tribe. His plane crashes in the jungle, and Rick must escape from the enraged Goolu.

Features

  • 4 levels are included
  1. South America
  2. Egypt
  3. Schwarzendumpf Castle
  4. missile Base

Gameplay

When the game starts Rick finds himself in a cave running from a rolling boulder, a famous scene from the Indiana Jones movie.

Armed with a pistol and dynamite, Rick must fight hostiles and evade countless traps in three more levels. The second level is set inside a pyramid in Egypt. In level three, Rick must venture to the Nazi stronghold of Schwarzendumpf castle to rescue captured Allied soldiers. The rescued soldiers tell him that the Nazis are planning a missile attack on London. Therefore, in the last level Rick must infiltrate their secret missile base.

Installation

  1. Download and extract file
  2. DLDI patch it and copy it to your card

Controls

File:Xrickds2.png

D pad - left, right, up (jump) or down (crawl)

A - fire

B/up - jump

Start - pause

D Pad + fire - to poke something with your stick, lay a stick of dynamite, fire a bullet

Changelog

V2.2 : 20/11/2010

  • Compilation with last devkitpro (and code cleaning also)
  • sound with ADPCM format (rom smaller)
  • Add B to jump

V2.1 : 29/06/2008

  • Using efs2.0, must work with all linkers now
  • DS Sleep mode management (a closed lid pauses xrickDS running)

V2.0 : 31/05/2008

  • New design, new musics (2 musics from RICK II)
  • efslib is used to avoid memory pbs
  • 4 differents menus adapted for each level
  • no more infinite dynamite/munition
  • CHEAT mode available like in the AMIGA version( you must find it ;) )
  • comic book available (replace palette modification)
  • new end screens from Lobo
  • No more load/save state, too much buggy :(

V1.6 : 17/05/2008

  • Initial release

Credits

CODE : Alekmaul, GPF and BigOrno for the original release of xrick

GFX : zeblackos, Lobo, Alekmaul and BigOrno for the original release of xrick

SOUND : Music and sounds ripped by AlcatraZ or from website

          http://www.rickdangerous.co.uk/main.htm

Thanks to GPF for the first DS adaptation of xrick. Thanks to Kukulcan for the tests. At least, thanks to use xrickds and tell me what you want to improve it on the forum http://www.portabledev.com

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