Usagi 3DS Theme Editor: Difference between revisions

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| title = 3DS Theme Editor
| image = https://dlhb.gamebrew.org/3dshomebrew/3DSThemeEditor.jpg|250px
| image = https://dlhb.gamebrew.org/3dshomebrew/3DSThemeEditor.jpg|250px

Revision as of 07:07, 6 September 2021

Template:Infobox-3DS-Homebrews

I felt that while great applications, the current alternatives were a bit lacking in the Preview and User Experience Department.

So, another alternative for Custom Theme Creators, hopefully easing the process of creating them:

Usagi 3DS Theme Editor:

Requires: .Net Framework 4.5 Windows Operating System (WPF doesn't work under Mono! However there are some markup languages which do, you can try to fork and port it)

Features: Live (Animated) Preview: supporting all Render Modes and Frame Types for both Screens Colored and Textured Application/Folder Icons on the Preview Animated Cursor on the Preview Image Palette: pick colors from up to 20 colors from the top and bottom images most used colors BGM Preview: Preview only, to generate the BGM.BCSTM, you may use the YATA+ Converter or similar alongside this application Image Dithering: I hate banding, and i bet will now too: Example Available in the following languages English Brazilian Portuguese Spanish - by @dsoldier Italian - by @RayFirefist French - by @Kerouz

The Library (ThemeEditor.Common):

Requires: .Net Framework 4.5

Built from the Ground Up in a Object Oriented manner, you may use this for your own projects that require Loading/Editing the Theme files, without rewriting the wheel

Special Thanks to YATA, pk3DS and DSDecmp, from where the LZ11 Decompressing and Texture Decoding Algorithms were taken/ported from

Downloads:

Source Code: GitHub (MIT License) Releases: GitHub

Theme with Dithering + Preview Sample: https://3dsthem.es/2031 Screenshots: http://imgur.com/a/t4yrm

If it crashes and you can reproduce it, the Feedback is Appreciated!

EDIT: If i got any of the credits wrong, make sure to notify me too!

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