UDemineur DS: Difference between revisions

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'''Version 1.0 (final release) 21.8.09'''
'''Version 1.0 (final release) 21.8.09'''
*The downloadable version uses relative paths, for use with No$GBA Test or MLS. To play on the DS, you must replace these paths by absolute paths (or relative position in the file lib ini.lua) <=> (no longer necessary to be from updates μLua)
*The downloadable version uses relative paths, for use with No$GBA Test or MLS. To play on the DS, you must replace these paths by absolute paths (or relative position in the file lib ini.lua) <=> (no longer necessary to be from updates μLua)
:Minor aesthetic improvements
*Minor aesthetic improvements
:Main Menu
*Main Menu
:Options in the game
*Options in the game
:INI file, the options are automatically written in
*INI file, the options are automatically written in
:The clock now waiting for the first click to start
*The clock now waiting for the first click to start
:Integration of displacement of the grid (so you can play with a grid larger than the screen!)
*Integration of displacement of the grid (so you can play with a grid larger than the screen!)


'''Version 1.0 beta 15.8.09'''
'''Version 1.0 beta 15.8.09'''
Line 34: Line 34:
*Using this version of the lib StylusBox killer01 is used, please use it because it is a corrected version to v3.0 MicroLua <=>
*Using this version of the lib StylusBox killer01 is used, please use it because it is a corrected version to v3.0 MicroLua <=>
*Fixed bug counting the remaining mines in a new game
*Fixed bug counting the remaining mines in a new game
:Pause Menu
*Pause Menu
:Timed Parties
*Timed Parties
:Can start a new game playing
*Can start a new game playing
:It is now impossible to reveal a box with a flag
*It is now impossible to reveal a box with a flag
:It is now possible to place a flag on a visible box
*It is now possible to place a flag on a visible box


'''Version 0.1 8.6.09'''
'''Version 0.1 8.6.09'''

Revision as of 05:14, 21 January 2013

uDemineur DS
File:Udemineurds.gif
General
Author(s)Reylak
TypePuzzle
Version1.0
LicenceMixed
Links
[Media:Microdemineur01ds.zip Download]
Website
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A Minesweeper game for the Nintendo DS. Micro Lua DS is required to run this game.

User guide

Look for the bombs in the field based on the hints, a bonus level is available where player can pick field land.

Known issues

Huge bug graphic main menu button and "Main Menu" from the pause menu, only the DS; incomprehensible and makes money options inoperable.

Changelog

Version 1.0 (final release) 21.8.09

  • The downloadable version uses relative paths, for use with No$GBA Test or MLS. To play on the DS, you must replace these paths by absolute paths (or relative position in the file lib ini.lua) <=> (no longer necessary to be from updates μLua)
  • Minor aesthetic improvements
  • Main Menu
  • Options in the game
  • INI file, the options are automatically written in
  • The clock now waiting for the first click to start
  • Integration of displacement of the grid (so you can play with a grid larger than the screen!)

Version 1.0 beta 15.8.09

  • This is an intermediate version, waiting for the other features that constitute the real version 1.0 <=>
  • Despite the presence of the "Options" button, they are not yet implemented! <=>
  • Using this version of the lib StylusBox killer01 is used, please use it because it is a corrected version to v3.0 MicroLua <=>
  • Fixed bug counting the remaining mines in a new game
  • Pause Menu
  • Timed Parties
  • Can start a new game playing
  • It is now impossible to reveal a box with a flag
  • It is now possible to place a flag on a visible box

Version 0.1 8.6.09

  • Possibility of placing flags
  • Count mines indicated by a flag

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