Sopwith: Difference between revisions

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Sopwith ported to the DS, a sidescrolling shoot 'em up created by David L. Clark of BMB Compuscience in 1984.  
Sopwith is a DS port of the sidescrolling shoot'em up Sopwith, which was originally created by David L. Clark of BMB Compuscience in 1984.  


==User guide==
==User guide==
The player begins at their base (typically a hangar and a runway). From here, they must launch their plane and attack targets. This stage can be a hindrance to inexperienced players, as sufficient speed is needed to get the plane into the air. Insufficient speed will cause the plane to stall and crash.
You begin at your base (typically a hangar and a runway). From here, you must launch your plane and attack targets. This stage can be a hindrance to an inexperienced player, as sufficient speed is needed to get the plane into the air. Insufficient speed will cause the plane to stall and crash.


The plane is equipped with a machine gun and a supply of bombs. This weaponry can be used to destroy enemy buildings and shoot down enemy planes. Gauges in the status bar at the bottom of the screen show the remaining lives, fuel, bombs and bullets, respectively.
The plane is equipped with a machine gun and a supply of bombs. This weaponry can be used to destroy enemy buildings and shoot down enemy planes. Gauges in the status bar at the bottom of the screen show the remaining lives, fuel, bombs and bullets, respectively.


==Controls==
==Controls==
Up - pull up
Up/Down - Pull up/down


Down - pull down
Left - Decelerate


Left - decelerate
Right - Accelerate


Right - accelerate
A - Fire machine gun


A - fire machine gun
B - Drop bomb


B - drop bomb
X - Flip plane


X - flip plane
Y - Return to base


Y - return to base
R - Fire missile


R - fire missile
Start - End game
 
Start - end game


==Changelog==
==Changelog==
'''1.7.1'''
'''1.7.1'''
*NDS Specific code completely re-written.
* NDS Specific code completely re-written.
*Screen is no longer scaled from 320x200, sopwith looks MUCH better now running at a native 256x192 resolution.
* Screen is no longer scaled from 320x200, sopwith looks MUCH better now running at a native 256x192 resolution.
*Added icon for DS Download Play.
* Added icon for DS Download Play.
*Fixed some problems with key input.
* Fixed some problems with key input.
*Shut off 2nd screen and it's backlight.
* Shut off 2nd screen and it's backlight.
*Proper timing method is now used.
* Proper timing method is now used.
 


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Revision as of 11:39, 28 June 2021

Sopwith
File:Sopwithds.jpg
General
Author(s)TheLazy1 (LazyOne)
TypeShooter
Version1.7.1
LicenceMixed
Links
[Media:Sopwith3ds.zip Download]
Website
[Media:Sopwith171dssrc.zip Source]
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Sopwith is a DS port of the sidescrolling shoot'em up Sopwith, which was originally created by David L. Clark of BMB Compuscience in 1984.

User guide

You begin at your base (typically a hangar and a runway). From here, you must launch your plane and attack targets. This stage can be a hindrance to an inexperienced player, as sufficient speed is needed to get the plane into the air. Insufficient speed will cause the plane to stall and crash.

The plane is equipped with a machine gun and a supply of bombs. This weaponry can be used to destroy enemy buildings and shoot down enemy planes. Gauges in the status bar at the bottom of the screen show the remaining lives, fuel, bombs and bullets, respectively.

Controls

Up/Down - Pull up/down

Left - Decelerate

Right - Accelerate

A - Fire machine gun

B - Drop bomb

X - Flip plane

Y - Return to base

R - Fire missile

Start - End game

Changelog

1.7.1

  • NDS Specific code completely re-written.
  • Screen is no longer scaled from 320x200, sopwith looks MUCH better now running at a native 256x192 resolution.
  • Added icon for DS Download Play.
  • Fixed some problems with key input.
  • Shut off 2nd screen and it's backlight.
  • Proper timing method is now used.


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