Sonic Ball: Difference between revisions

From GameBrew
No edit summary
Line 25: Line 25:
==User guide==
==User guide==


[[File:Sonicballds2.png]]
The game uses both screens where Sonic is the ball that player uses to collect emeralds.  


The game uses both screens where Sonic is the ball that player uses to collect emeralds. Control the platform from left to fight to prevent Sonic fall onto the spikes. When Sonic dies, time + 30 sec (infinite lives).
Control the platform from left to fight to prevent Sonic fall onto the spikes. When Sonic dies, time + 30 sec (infinite lives).


Collect all the emeralds to reach the next level. Power-up would appear from time to time.
Collect all the emeralds to reach the next level. Power-up would appear from time to time.
[[File:Sonicballds2.png]]


==Controls==
==Controls==

Revision as of 10:26, 23 June 2012

Sonic Ball
File:Sonicballds.png
General
Author(s)N64Francois
TypeArcade
Version19/03/06
LicenceMixed
Links
[Media:Sonicballds.rar Download]
Website
Advertisements

<htmlet>adsense</htmlet>


Sonic Ball is an arcade game inspired by Arkanoi. Player will receive Sonic on a platform to make it bounce. Player need to control Sonic, destroy Dr Robotnik and take back all the emeralds as quickly as possible. This game is using PA_Lib.

This homebrew was submitted to the NeoFlash Spring Coding Competition 2006 and ranked 10th.

Features

  • 10 levels
  • You can use Stylus or Pad
  • Sound

Objectives

Sonic must destroy Dr Robotnik and pick up emeralds as fast as possible.

User guide

The game uses both screens where Sonic is the ball that player uses to collect emeralds.

Control the platform from left to fight to prevent Sonic fall onto the spikes. When Sonic dies, time + 30 sec (infinite lives).

Collect all the emeralds to reach the next level. Power-up would appear from time to time.

File:Sonicballds2.png

Controls

D-Pad - move platform

A - Start level

Advertising: