Sonic 3 A.I.R. Vita

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Revision as of 06:30, 21 April 2024 by HydeWing (talk | contribs)
Sonic 3 A.I.R.
Sonic3airvita.png
General
AuthorMDashK, gl33ntwine, Rinnegatamante
TypePlatform
Versionbeta-1
LicenseGPL-3.0
Last Updated2024/04/20
Links
Download
Website
Source
Support Author

This is a PS Vita port of Sonic 3 A.I.R. (Angel Island Revisited), a fan-made remaster of the classic Sega game Sonic 3 & Knuckles. This project modernizes the original game by adding widescreen support, improved graphics and audio, and new gameplay features. It is designed to offer a superior playing experience on modern systems while requiring original game data to run.

Installation

Requirements:

For the plugins:

  • Install FdFix by copying fd_fix.skprx to your taiHEN plugins folder (usually ur0:tai) and adding the entry to your config.txt under *KERNEL:
*KERNEL
ur0:tai/fd_fix.skprx
  • Note: Don't install fd_fix.skprx if you're using the rePatch plugin (they provide the same functionality and may conflict).
  • Make sure you have libshacccg.suprx in the ur0:/data/. If you don't, use ShaRKBR33D to get it quickly and easily.

For the game:

  • Download the archive with data files (sonic3air.zip) and the VPK file from the release page.
  • Unzip sonic3air.zip to ux0:/data/sonic3air/.
  • Rename your Sonic 3 & Knuckles ROM to "Sonic_Knuckles_wSonic3.bin" and place it in ux0:data/sonic3air/.
  • Install the VPK on your console through VitaShell.
  • (Optional) Download the remastered audio pack (audioremaster.bin) from the release page and place it in ux0:data/sonic3air/data/.

Screenshots

sonic3airvita-01.png

sonic3airvita-02.png

sonic3airvita-03.png

Media

Sonic 3 A.I.R. Full Game Release Clip (Eukaryot)

Changelog

beta1

  • First Release.
  • This version should be on par with v24.02.02.0-stable and include other updates/fixes made before April 13, 2024.

Credits

  • Eukaryot and contributors for the original Sonic 3 A.I.R. project and help with understanding the engine.
  • MDashK for actually getting this to a playable state and release, numerous fixes and improvements, a lot of testing, and many other things I can't possibly list here.
  • Rinnegatamante for translating shaders, VAOs support in VitaGL, optimization, and more.
  • Brandonheat8 for the LiveArea assets.

External links

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