Scribble Jump DS: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Scribble Jump DS
|title=Scribble Jump DS
| image       = [[File:Scribblejumpds.gif]]
|image=scribblejumpds.png
| type       = Other
|description=Doodle jump clone.
| version     = Demo 0.1 Fix 2
|author=s_hansse
| licence    = Mixed
|lastupdated=2010/08/17
| author      = s_hansse
|type=Other Games
| website     = http://s_hansse.drunkencoders.com/
|version=Demo 0.1 Fix2
| download    = Media:Scribblejumpds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/scribblejumpds.7z
|website=http://s_hansse.drunkencoders.com
}}
}}
Scribble Jump DS is a Doodle Jump clone. This game supports DSMotion.


Scribble Jump DS is a doodle jump clone. This game supports DSMotion.
It is submitted to the NEO Coding Compo 2010, ranked 8th of Game section.  
 
It is submitted to the Neo Coding Compo 2010, ranked 8th of Game section.  


==Features==
==Features==
*Original graphics, sounds
* Original graphics, sounds.
*3 game modes
* 3 game modes.
*7 languages: German, English, Frensh, Italian, Spanish, Netherlands, Swedish
* 7 languages: German, English, Frensh, Italian, Spanish, Netherlands, Swedish.


==Installation==
==Installation==
#Download and extract file
Download and extract file.
#Copy ScribbleJump.nds and "data" folder (with the subfolder "scribblejump") to the root directory of the card


To play this game in an emulator, you need an emulator like no$gba or deSmuMe and the file "ScribbleJump.nds" from the file you downloaded.
Copy ScribbleJump.nds and data folder (with the subfolder scribblejump) to the root directory of the card.


==Objectives==
To play this game in an emulator, you need an emulator like no$gba or deSmuMe and the file ScribbleJump.nds from the file you downloaded.
Get as high as possible.
==User guide==
==User guide==
===Gameplay===
The Scribble jumps constantly. Move it to the right or to the left and have to get as high as possible by jumping on different platforms.
The Scribble jumps constantly. Move it to the right or to the left and have to get as high as possible by jumping on different platforms.
There are also items which help jumping higher or prevent monsters from hurting you.


For an introduction into this game, select "help" in the main menu.
There are also items which help jumping higher or prevent monsters from hurting you. Currently it features 3 game modes:
* Adventure - Unlock the next level by getting through.
* Infinite - The play-all mode.
* Own levels - Play your own levels.
 
For an introduction into this game, select Help in the main menu.  


===Level Editor===
===Level Editor===
It only work on the real ds.
With the leveleditor you can make your own levels:
* If you select in the main menu leveleditor, you have to type the name of the level.
* If you want to load an existing level, simply enter the name of that one.
* With R or L you can switch the screens. On the top screen you can choose, if you want to edit plattforms, items or monsters.
* You can also choose, if you want to add (+), move (<+>) or remove (-) them.


With the leveleditor you can make your own levels.
This feature only work on the real DS.  


If you select in the main menu "leveleditor", you have to type the name of the level. If you want to load an existing level, simply enter the name of that one.
==Screenshots==
 
https://dlhb.gamebrew.org/dshomebrew/scribblejumpds2.png
With R or L you can switch the screens. On the top screen you can choose, if you want to edit plattforms, items or monsters.
https://dlhb.gamebrew.org/dshomebrew/scribblejumpds3.png
 
You can also choose, if you want to add (+), move (<+>) or remove (-) them.


https://dlhb.gamebrew.org/dshomebrew/scribblejumpds4.png
https://dlhb.gamebrew.org/dshomebrew/scribblejumpds5.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Scribble Jump DS";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/scribblejumpds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==Media==
==Media==
'''scribble jump ds''' ([https://www.youtube.com/watch?v=AdwSpIxYbKE TheDan2430]) <br>
<youtube>AdwSpIxYbKE</youtube>
<youtube>AdwSpIxYbKE</youtube>


==Known Issues==
==Known issues==
Error "filesystem not found"
Error "filesystem not found": If this error appears you are either playing Scribble Jump in an emulator, or did not put the folder data on the root of your flashcard.
*If this error appears you are either playing Scribble Jump in an emulator or did not put the folder "data" on the root of your flashcard.


==Changelog==
==Changelog==
'''Demo 1 fix 2'''
'''Demo 1 fix 2'''
*there are now three modes:
* There are now three modes:
:adventure mode: unlock the next level by getting through
** Adventure mode: unlock the next level by getting through.
:infinite: the "play all"-mode
** Infinite: the "play all"-mode.
:own levels: play your own levels
** Own levels: play your own levels.
*if you only play one level (everything except infinite), the time is your score
* If you only play one level (everything except infinite), the time is your score.
*each level has its own highscorelist
* Each level has its own highscorelist.
*you can play the level direct in the leveleditor
* You can play the level direct in the leveleditor.
*added an easier Stylus-Control (the second in option-menu)
* Added an easier Stylus-Control (the second in option-menu).
*slower scrolling (if you need to scroll further, press UP)
* Slower scrolling (if you need to scroll further, press UP).
*italian translation by Nhoya
* Italian translation by Nhoya.
*spanish translation by fincs
* Spanish translation by fincs.
*fixed some other bugs and improved other things
* Fixed some other bugs and improved other things.
*changed the folder structure:
* Changed the folder structure:
:new levels are now in sj-levels
** New levels are now in sj-levels.
:missions are in sj-missions
** Missions are in sj-missions.
:highscores are in sj-highscores
** hHghscores are in sj-highscores.
:Missions have this format (no mission-editor yet): :level1;0;level2;0;level3;0;level4;0;
** Missions have this format (no mission-editor yet): :level1;0;level2;0;level3;0;level4;0;


'''Demo 1 fix 1'''
'''Demo 1 fix 1'''
*used PA_CreateSpriteFromGfx also for items and monsters
* Used PA_CreateSpriteFromGfx also for items and monsters.
*if you play twice, your name is saved
* If you play twice, your name is saved.
*some other little glitches
* Some other little glitches.
 
==External links==
* Author's website - http://s_hansse.drunkencoders.com
* NeoFlash - [https://web.archive.org/web/20210207054402/https://www.neoflash.com/forum/index.php?topic=6239.0 https://www.neoflash.com/forum/index.php?topic=6239.0] (archived)


[[Category:Homebrew applications]]
[[Category:DS homebrew games]]
[[Category:Other homebrew games on DS]]

Latest revision as of 11:37, 28 November 2023

Scribble Jump DS
Scribblejumpds.png
General
Authors_hansse
TypeOther Games
VersionDemo 0.1 Fix2
LicenseMixed
Last Updated2010/08/17
Links
Download
Website

Scribble Jump DS is a Doodle Jump clone. This game supports DSMotion.

It is submitted to the NEO Coding Compo 2010, ranked 8th of Game section.

Features

  • Original graphics, sounds.
  • 3 game modes.
  • 7 languages: German, English, Frensh, Italian, Spanish, Netherlands, Swedish.

Installation

Download and extract file.

Copy ScribbleJump.nds and data folder (with the subfolder scribblejump) to the root directory of the card.

To play this game in an emulator, you need an emulator like no$gba or deSmuMe and the file ScribbleJump.nds from the file you downloaded.

User guide

Gameplay

The Scribble jumps constantly. Move it to the right or to the left and have to get as high as possible by jumping on different platforms.

There are also items which help jumping higher or prevent monsters from hurting you. Currently it features 3 game modes:

  • Adventure - Unlock the next level by getting through.
  • Infinite - The play-all mode.
  • Own levels - Play your own levels.

For an introduction into this game, select Help in the main menu.

Level Editor

With the leveleditor you can make your own levels:

  • If you select in the main menu leveleditor, you have to type the name of the level.
  • If you want to load an existing level, simply enter the name of that one.
  • With R or L you can switch the screens. On the top screen you can choose, if you want to edit plattforms, items or monsters.
  • You can also choose, if you want to add (+), move (<+>) or remove (-) them.

This feature only work on the real DS.

Screenshots

scribblejumpds2.pngscribblejumpds3.png

scribblejumpds4.pngscribblejumpds5.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

Media

scribble jump ds (TheDan2430)

Known issues

Error "filesystem not found": If this error appears you are either playing Scribble Jump in an emulator, or did not put the folder data on the root of your flashcard.

Changelog

Demo 1 fix 2

  • There are now three modes:
    • Adventure mode: unlock the next level by getting through.
    • Infinite: the "play all"-mode.
    • Own levels: play your own levels.
  • If you only play one level (everything except infinite), the time is your score.
  • Each level has its own highscorelist.
  • You can play the level direct in the leveleditor.
  • Added an easier Stylus-Control (the second in option-menu).
  • Slower scrolling (if you need to scroll further, press UP).
  • Italian translation by Nhoya.
  • Spanish translation by fincs.
  • Fixed some other bugs and improved other things.
  • Changed the folder structure:
    • New levels are now in sj-levels.
    • Missions are in sj-missions.
    • hHghscores are in sj-highscores.
    • Missions have this format (no mission-editor yet): :level1;0;level2;0;level3;0;level4;0;

Demo 1 fix 1

  • Used PA_CreateSpriteFromGfx also for items and monsters.
  • If you play twice, your name is saved.
  • Some other little glitches.

External links

Advertising: