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Based on flash game "Red" by Case Hollingsworth.
Red is a DS homebrew port of the flash game [http://www.redflashgame.com/ Red] created by Case Hollingsworth.


==User guide==
==User guide==
The base will have two types of weapons: normal shot and super shot. Normal shot is unlimited but not as powerful, where super shot is powerful but is limited. It takes time to fill the bar to activate super shot.
In the original game the objective is not to eliminate the enemies, but to shoot the meteorites in order to protect your base from being destoryed.


Also, as time passes, gravity will increase, which will make meteors fall faster, a part of the wind (small deflected bullets), and a "great friend" who will visit us from time to time.  
You have two types of weapons: normal shot and super shot.  


But we will also have the help of certain bonus, which will appear in the form of boxes, which only to shoot already activated leading bonus. You can touch a barrier that will withstand a hit from a meteorite, a "transformation" of small bullets in large (ammunition bullets drop as small, not as large, and have the same frequency as small bullets) or even an assistant controlled by IA.
Normal shot is unlimited but not as powerful, where super shot is powerful but is limited. It takes time to fill the bar to activate super shot.


[[File:Redds.JPG|300px]]
As time passes, gravity will increase, which will make the meteorites fall faster. Apart from the wind (it will deflect the small bullets), you will also have to keep an eye out for some visitors from time to time.
 
Powerups and bonuses will appear in the form of boxes, including protective shield, upgrades and even an assistant controlled by IA (shoot the boxes to actiatve them).


==Controls==
==Controls==
Stylus - shoot
Stylus - Shoot
 
Any button (hold) - Super shot


Any button - super shot
Select - Change soundtrack


Select - change soundtrack
Start - Pause


Start - pause
==Screenshots==
[[File:Redds.JPG|300px]]


==Compatibility==
==Compatibility==
Tested on: Supercard DSONEi Flashcard with Firmware 3.0
Tested on Supercard DSONEi (firmware 3.0).


[[Category:Homebrew applications]]
<br>
[[Category:DS homebrew games]]
[[Category:Homebrew shooter games on DS]]

Revision as of 05:40, 28 June 2021

Red
File:Redds.jpg
General
Author(s)B. Perry
TypeShooter
Version1.0
LicenceMixed
Links
[Media:Redds.rar Download]
Website
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Red is a DS homebrew port of the flash game Red created by Case Hollingsworth.

User guide

In the original game the objective is not to eliminate the enemies, but to shoot the meteorites in order to protect your base from being destoryed.

You have two types of weapons: normal shot and super shot.

Normal shot is unlimited but not as powerful, where super shot is powerful but is limited. It takes time to fill the bar to activate super shot.

As time passes, gravity will increase, which will make the meteorites fall faster. Apart from the wind (it will deflect the small bullets), you will also have to keep an eye out for some visitors from time to time.

Powerups and bonuses will appear in the form of boxes, including protective shield, upgrades and even an assistant controlled by IA (shoot the boxes to actiatve them).

Controls

Stylus - Shoot

Any button (hold) - Super shot

Select - Change soundtrack

Start - Pause

Screenshots

File:Redds.JPG

Compatibility

Tested on Supercard DSONEi (firmware 3.0).


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