Ragdoll Cannon PSP: Difference between revisions

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{{Infobox PSP homebrew
{{Infobox PSP Homebrews
| title = Ragdoll Cannon
|title=Ragdoll Cannon
| image = https://dlhb.gamebrew.org/psphomebrew/RagdollCannon.jpg|250px
|image=ragdollcannon.jpg
| type = Action
|description=PSP clone of the flash game Ragdoll Cannon.
| version = v2.11
|author=walar
| licence = Mixed
|lastupdated=2009/03/20
| author = walar
|type=Action
| website = https://archive.org/details/ragdoll-cannon.-7z
|version=2.11
| download = https://dlhb.gamebrew.org/psphomebrew/RagdollCannon.rar
|license=Mixed
| source =
|download=https://dlhb.gamebrew.org/psphomebrew/ragdollcannon.7z
|website=http://walar.free.fr
|donation=http://walar.free.fr
}}
}}
<youtube>kdUzICGu4Uo</youtube>
Ragdoll cannon is a PSP clone of the flash game Ragdoll Cannon.
Ragdoll cannon is a PSP clone of the flash game Ragdoll Cannon.


It is featured at the Neo Spring Coding Compo 2009 (PSP Games, 1st place).
It was featured in the Neo Spring Coding Compo 2009 (PSP Games, 1st place).


Features
==Features==
- 15 Levels.
* 15 Levels.
- 2 Game options: Quick game and Campaign mode.
* 2 Game options: Quick game and Campaign mode.


User guide
==User guide==
Shoot the ragdoll guy from the cannon and hit the target to go to the next level. Try to make as little shots as possible, like in golf.
Shoot the ragdoll guy from the cannon and hit the target to go to the next level. Try to make as little shots as possible, like in golf.


Line 27: Line 27:
Levels are Lua scripts so new levels can be make easier.
Levels are Lua scripts so new levels can be make easier.


Controls
==Controls==
Down/Up - Angle of the cannon
Down/Up - Angle of the cannon
Right/Left - Force of the cannon
Right/Left - Force of the cannon
Cross - Shot
Cross - Shot
Triangle - Remove the Ragdolls
Triangle - Remove the Ragdolls
Start - Pause Menu
Start - Pause Menu
Select - Main Menu
Select - Main Menu


Changelog
==Screenshots==
v2.11
https://dlhb.gamebrew.org/psphomebrew/ragdollcannon2.png
- "Swap Force/Angle Controls" in "Options" Menu added for MK2K.
 
==Changelog==
'''v2.11'''
* "Swap Force/Angle Controls" in "Options" Menu added for MK2K.
 
'''v2.1'''
* Now levels can be make with xml files.
* 13 Levels added (11 in "campaign" mode and 2 in "play" mode).
 
==Credits==
* Johnny-K ("Ragdoll cannon" (flash game)).
* Dr. Watson (Jas Game Engine ++ (JGE++)).
* Scott Lembcke (Chipmunk Physics engine).
* Mk2K (Port of Chipmunk for PSP).


v2.1
==External links==
- Now levels can be make with xml files.
* Author's website -http://walar.free.fr
- 13 Levels added (11 in "campaign" mode and 2 in "play" mode).
* NeoFlash - https://www.neoflash.com/forum/index.php?topic=5522.0


Credits
Johnny-K ("Ragdoll cannon" (flash game)).
Dr. Watson (Jas Game Engine ++ (JGE++)).
Scott Lembcke (Chipmunk Physics engine).
Mk2K (Port of Chipmunk for PSP).


References
[[Category:Support the author]]
Author's webpage, http://walar.free.fr
NeoFlash, https://www.neoflash.com/forum/index.php?topic=5522.0

Latest revision as of 13:32, 10 May 2024

Ragdoll Cannon
Ragdollcannon.jpg
General
Authorwalar
TypeAction
Version2.11
LicenseMixed
Last Updated2009/03/20
Links
Download
Website
Support Author

Ragdoll cannon is a PSP clone of the flash game Ragdoll Cannon.

It was featured in the Neo Spring Coding Compo 2009 (PSP Games, 1st place).

Features

  • 15 Levels.
  • 2 Game options: Quick game and Campaign mode.

User guide

Shoot the ragdoll guy from the cannon and hit the target to go to the next level. Try to make as little shots as possible, like in golf.

When new levels are unlocked in Campaign mode, you can replay them in Play mode.

Levels are Lua scripts so new levels can be make easier.

Controls

Down/Up - Angle of the cannon

Right/Left - Force of the cannon

Cross - Shot

Triangle - Remove the Ragdolls

Start - Pause Menu

Select - Main Menu

Screenshots

ragdollcannon2.png

Changelog

v2.11

  • "Swap Force/Angle Controls" in "Options" Menu added for MK2K.

v2.1

  • Now levels can be make with xml files.
  • 13 Levels added (11 in "campaign" mode and 2 in "play" mode).

Credits

  • Johnny-K ("Ragdoll cannon" (flash game)).
  • Dr. Watson (Jas Game Engine ++ (JGE++)).
  • Scott Lembcke (Chipmunk Physics engine).
  • Mk2K (Port of Chipmunk for PSP).

External links

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