Ps2gsm GBA: Difference between revisions

From GameBrew
No edit summary
No edit summary
Line 1: Line 1:
{{#seo:
|title= (Plugins) - GameBrew
|title_mode=append
|image=gba2.png
|image_alt=ps2gsm
}}
{{Infobox GBA Homebrews
{{Infobox GBA Homebrews
|title=ps2gsm
|title=ps2gsm
Line 11: Line 17:
|website=http://home.att.ne.jp/blue/moonlight/
|website=http://home.att.ne.jp/blue/moonlight/
}}
}}
{{#seo:
|title= (Plugins) - GameBrew
|title_mode=append
|image=gba2.png
|image_alt=ps2gsm
}}
ps2gsm is a GSMWavePlayerPlugin that runs on [[PogoShell GBA|PogoShell]]. It can play Wave files compressed by Sound Recorder on Windows.
ps2gsm is a GSMWavePlayerPlugin that runs on [[PogoShell GBA|PogoShell]]. It can play Wave files compressed by Sound Recorder on Windows.



Revision as of 02:55, 12 October 2022

ps2gsm
Gba02.png
General
Authormoonlight
TypeMedia players
Version0.03
LicenseMixed
Last Updated2005/01/16
Links
Download
Website

ps2gsm is a GSMWavePlayerPlugin that runs on PogoShell. It can play Wave files compressed by Sound Recorder on Windows.

It uses the same GSM audio compression algorithm as mobile phones (au, not DoCoMo), and it is about 1/10 compared to ordinary uncompressed PCM. A 8MByteROM at 22kHz can contain roughly 30 minutes of audio, and about 1 hour at 11kHz.

Note: Only works with PogoShell2.0b3/b4.

Installation

Copy gsm.bin under PogoShell2\root\.shell\plugins\.

Open PogoShell2\root\.shell\pogo.cfg with notepad, then append this line: wav 3 gsm.bin 0

User guide

You can create a GSM-compressed Wave file from any Wave file using the Sound Recorder that comes with Windows.

Open any file with the recorder > Save As > Change..., and select the following:

  • Format - PCM.
  • Attributes - 22.050kHz, Mono (4kb/sec).

Notes:

  • Before compressing the Wave files, please make sure you keep a backup.
  • The plugin does not support 44.1kHz.
  • Seek and volume are not implemented.

Controls

L+R - Back to PogoShell

External links

Advertising: