PokeMini DS

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PokeMini DS
File:Pokemonminids.jpg
General
Author(s)Justburner
TypeHandheld Emulator
Version0.5.2
LicenceGPLv3
Links
[Media:Pokemini052ds.zip Download]
Website
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Portable homebrew-emulator for Pokémon-Mini.

Features

  • A debugger
  • "Sync cycles" option which allow improving performance

User guide

Slow emulation, increase "sync cycles" to speed up emulation speed.

"Generated" sound engine only.

Controls

Pokémon-Mini     NDS Keys
----------------------------
D-PAD Left       D-PAD Left
D-PAD Right      D-PAD Right
D-PAD Up         D-PAD Up
D-PAD Down       D-PAD Down
Key A            Key A
Key B            Key B
Key C            Shoulder R
Shock Detector   Shoulder L
Power Button     Start
----------------------------
UI Menu          Select

Changelog

0.5.2

  • Opening .minc files now opens the linked .min files
  • More accurant PRC timing and triggering
  • Minor changes
  • Debugger Only:
Recent ROMs list
Drag & Drop ROM files support
Added file association to .min and .minc files
Moved PRC Counter from Timers Window to Misc. Window
Added more special registers for printing and controlling the debug output
Reorganized the menu
Improved the memory content components
Added 16-bits memory filler into memory viewer
All viewers and main window position & size are now saved
  • Win32 Only:
Fixed command-lines and closing code
Recent ROMs list
Drag & Drop ROM files support
Added "Pause when inactive" window option
Added file association to .min and .minc files

0.5.1

  • Relative files are now launched from current directory
  • Fixed notification message display in 32bpp
  • Added 50% Scanline LCD filter
  • New Tools (Available in Debugger package):
PokeMini Image Converter
PokeMini Music Converter
  • Debugger only:
F1 shortcut for documentation
Improved external launcher
IRQ Window "Frames in single-row" initialization fixed
Minimized windows won't be rendered now
Added "Character Set -> From file..." in Memory viewer
Added "Memory data" in Memory viewer with Import, Export, Copy and Fill operations.
  • Win32 Only: Fixed DirectDraw surface pitch

0.5.0

  • Debugger is now complete!
  • Reordered menu items better
  • Added Dingux platform (Thanks coccijoe for the port src code)
  • Fixed issue of sound going out of sync
  • Separated piezo filtering (now works with any sound engine)
  • Fixed result of SUB instruction with decimal mode
  • Fixed PRC rate divider
  • Corrected some options in configurations file
  • Multicart support
  • Made sure shared EEPROM and cfg files are only saved on emulator's executable directory
  • Added "Sync cycles" option that allow to trade between performance and accurancy, higher value can speed up emulation but may cause problems
  • Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
  • Unofficial colors palette changed (but still backward compatible)
  • New zooms: 5x (480x320) and 6x (576x384)
  • Loading ROM from ZIP package is now supported
  • More palettes and 2 custom ones, they can be edited by pressing A
  • Win32 platform is now fixed and updated
  • Joystick can now be re-defined in portable devices
  • SDL Only: Keyboard can now be re-defined under "Platform..."
  • Dreamcast Only: PAL/NTSC can now be selected under "Platform..."
  • NDS Only: Added FPS counter and rumble pak level adjustment
  • PSP Only: Zoom from 1x to 4x can now be changed under "Platform..."

0.4.5

  • Fixed interrupt flag status after interrupt jump/call
  • Added "Generated", "Direct PWM" and "PWM+Filter" sound modes
Generated - Mode used in slow platforms
Direct PWM - Same as direct but with ability to play PWM raw sounds
PWM+Filter - Direct PWM with filtering to simulate PM's piezo speaker
  • LCD update now when "dirty" instead of PRC rate counter match
  • Unofficial colors information structure changed to lower memory usage
  • Support for 4x4 attributes in unofficial colors
  • Added "Reload colors info..." to reload the .minc file
  • Soft reset now supported, changing rom won't reset clock
  • FreeBIOS 1.2: Display status and improved compatibility
  • SDL Only: Added joystick support (disabled by default)
  • Joystick can be enabled under "Platform..." -> "Define Joystick..."
  • SDL Only: Color depth can be changed between 16bpp and 32bpp
  • Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
  • NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
  • Source Only: Added some simplified platforms to help porting

0.4.4

  • Fixed POPA/POPAX timings (thanks asterick).
  • Added support to read/write configurations @ 'pokemini.cfg'.
  • Load/save state are now working!
  • Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
  • SDL Only: Zoom can now be changed on the fly under "Platform..."
  • Added more options.

0.4.3

  • Some fixes.
  • Added zoom support for SDL platform (1x, 2x, 3x or 4x).
  • Added Dreamcast platform.
  • Fullscreen toggle works now on Windows.
  • Added emulated sound support for all platforms.
  • Improved UI.

0.4.2

  • Palette support in SDL.
  • Rumble now shake the display up & down.
  • Added Wiz platform.
  • Fixed EEPROM access.
  • Fixed signed jump/call instructions.
  • Removed load/save state until a problem is solved.
  • Added unofficial colors support into games!

0.4.1

  • Minor changes.
  • Audio dumping/capture is now WAV format.

0.4.0

  • Complete rewrite, source code seems very portable.
  • Added FreeBIOS, a public domain BIOS that try to behave like the real BIOS.
  • Added SDL and some platforms.

Credits

Thank's to p0p, Dave|X, Onori, goldmomo, asterick, DarkFader, Agilo, MrBlinky, Wa, Lupin and everyone at #pmdev on IRC EFNET.

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