Platform 2.5D: Difference between revisions

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(Created page with "{{Infobox homebrew | title = 2.5 D Platformer | image = File:Platform25dds.png | type = Game engine | version = 31August2012 | licence = Mixed ...")
 
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| title      = 2.5 D Platformer
| title      = 2.5 D Platformer
| image      = [[File:Platform25dds.png]]
| image      = [[File:Platform25dds.png]]
| type        = Game engine
| type        = Platform
| version    = 31August2012
| version    = 31August2012
| licence    = Mixed
| licence    = Mixed
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}}     
}}     


Platform-2.5D is a platformer game engine. The idea is to use screen-dimension-friendly coordinates for your 3d scene, low memory footprint and fast enough for any type of game.  
2.5D Platform is a platform game in 3D and 2D parts for Nintendo DS.  
 
The idea is to use screen-dimension-friendly coordinates for 3d scene, low memory footprint and fast enough for any type of game.  


==User guide==
==User guide==
This engine can also be used for Pacman clones, Space shooters, etc.
In the initial release there is a small level of buckets full 3D, while handle the sprite in the level is a simple 2D rectangle.
I was easy enough coding it for the PC but very hard when rescaled it to the DS. So instead of each tile being f32(16x16), just used f32(1x1).  
 
It has the ability to zoom in and out the screen.


Would be useful to develop into a paper mario, metroid, megaman type of game.
Source code is provided which can also be used for Pacman clones, Space shooters, etc. Would be useful to develop into a paper mario, metroid, megaman type of game.


[[File:Platform25dds2.jpg]]
[[File:Platform25dds2.jpg]]
==Controls==
D-pad - move
A - jump
R - zoom camera
L - zoom camera
==Compatibility==
Tested on: Flash card with firmware Supercard DSTwo EOS 1.11


==Changelog==
==Changelog==

Revision as of 03:52, 23 January 2013

2.5 D Platformer
File:Platform25dds.png
General
Author(s)Relminator
TypePlatform
Version31August2012
LicenceMixed
Links
[Media:Platfom25D083112ds.rar Download]
Website
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2.5D Platform is a platform game in 3D and 2D parts for Nintendo DS.

The idea is to use screen-dimension-friendly coordinates for 3d scene, low memory footprint and fast enough for any type of game.

User guide

In the initial release there is a small level of buckets full 3D, while handle the sprite in the level is a simple 2D rectangle.

It has the ability to zoom in and out the screen.

Source code is provided which can also be used for Pacman clones, Space shooters, etc. Would be useful to develop into a paper mario, metroid, megaman type of game.

File:Platform25dds2.jpg

Controls

D-pad - move

A - jump

R - zoom camera

L - zoom camera

Compatibility

Tested on: Flash card with firmware Supercard DSTwo EOS 1.11

Changelog

08-31-12

  • Done:
Collisions
Enemies
Water
Can bounce on top of most enemies
Can ride a green enemy
Almost everything needed for a basic platformer is done.

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