Navy Wars: Difference between revisions

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Navy Wars is a game based on the classic sink the fleet for your Nintendo DS. It is the first game to be fully programmed using the team's own libraries, NightFox's Lib.  
Navy Wars is a game based on the classic sink the fleet for your Nintendo DS. It is the first game to be fully programmed using the team's own libraries, NightFox's Lib.  


It was awarded third prize at the [ Scenery Beta 2009].
It was awarded third prize at the [https://nds.scenebeta.com/noticia/navy-wars Scenery Beta 2009].


==Installation==
==Installation==
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Once all your ships have been placed on the board, in the position and direction you want, the game begins.
Once all your ships have been placed on the board, in the position and direction you want, the game begins.


To shoot, touch the box where you think an enemy ship is hiding. If you miss, you will see the shot into the water; if you are right, you will see the corresponding explosion. The enemy ship will not be fully visible until it is destroyed (sunk).
To shoot, touch the box where you think an enemy ship is hiding.  
 
If you miss, you will see the shot into the water; if you are right, you will see the corresponding explosion. The enemy ship will not be fully visible until it is destroyed (sunk).


==Controls==  
==Controls==  

Revision as of 01:57, 8 June 2021

Navy Wars
File:Navywards.png
General
Author(s)NightFox
TypeBoard
Version20110213
LicenceMixed
Links
[Media:Navywars2011ds.rar Download]
Website
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Navy Wars is a game based on the classic sink the fleet for your Nintendo DS. It is the first game to be fully programmed using the team's own libraries, NightFox's Lib.

It was awarded third prize at the Scenery Beta 2009.

Installation

Download and extract file.

Copy it to the root directory of the card.

Note: This games uses NitroFS file system, if flashcard don’t supports Argv, run it through Homebrew Menu from Drunken Coders.

User guide

The objective of the game is to sink all the enemy ships before your opponent sinks yours.

Game rule is one shot per turn, with no option to continue shooting if you hit the mark. Each player has a total of 6 ships, 1 of 4 squares, 2 of 3 squares and 3 of 2 squares.

Once all your ships have been placed on the board, in the position and direction you want, the game begins.

To shoot, touch the box where you think an enemy ship is hiding.

If you miss, you will see the shot into the water; if you are right, you will see the corresponding explosion. The enemy ship will not be fully visible until it is destroyed (sunk).

Controls

Menu:

Stylus or D-Pad - Choose option

A - Confirm option

Deployment:

Stylus - Place the ships on the board

L/R - Change type of ships

D-Pad or A/B/X/Y - Move the stage

Battle:

Stylus - Shoot

D-Pad or A/B/X/Y - Move across the stage

L/R - Move the top screen stage (where your army is placed)

Select - Surrender and go back to main menu

Screenshots

File:Navywards2.png

Media

Compatibility

Can play on DS emulator, like No$gba.


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