Mnemeds: Difference between revisions

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{{Infobox homebrew
{{Infobox DS Homebrews
| title       = Mnemeds
|title=Mnemeds
| image       = [[File:Mnemeds.png]]
|image=mnemeds.png
| type       = Puzzle
|description=Mnemonic-based puzzle game.
| version     = 0.1.0 Pre-released
|author=Vaccha
| licence    = Mixed
|lastupdated=2007/12/09
| author      = Vaccha
|type=Puzzle
| website     = http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3959&forum=9
|version=0.1.0 Pre-Release
| download    = Media:Mnemeds01ds.zip
|license=Mixed
| source      =
|download=https://dlhb.gamebrew.org/dshomebrew/mnemeds.7z
}}  
|website=http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3959&forum=9
}}
Mnemeds is a memory puzzle game for the NDS.


Memory puzzle game.
==Installation==
Download and extract file.


==Installation==
Copy the file to the root directory of the card.
#Download and extract file
#Copy the file to the root directory of the card


==User guide==
==User guide==
Playing on a grid as large as 8x8 cells, player can match two cells by either their colors or their symbols. A successful match, allows player to move on and flip available cells until match all of them by both shape and color.
Play on a grid as large as 8x8 cells, you can match two cells by either their colors or their symbols. A successful match, allows you to move on and flip available cells until match all of them by both shape and color.


Hints are available on the upper screen, while making guesses on the lower part. The game makes use of a somewhat complicated algorithm to compute the score.  
Hints are available on the upper screen, while making guesses on the lower part. The game makes use of a somewhat complicated algorithm to compute the score.  


===Legend===
===Legend===
The bottom grid:
'''The bottom grid:'''
:black cell - untouched,
* Black cell - Untouched.
:gray cell - touched and unmatched,
* Gray cell - Touched and unmatched.
:white background - current matched,
* White background - Current matched.
:gray background - unmatched,
* Gray background - Unmatched.
:black background - matched.
* Black background - Matched.


The top grid:
'''The top grid:'''
:black background - untouched,
* Black background - Untouched.
:white background - current touched,
* White background - Current touched.
:gray background - touched and unmatched,
* Gray background - Touched and unmatched.
:black cell - matched.
* Black cell - Matched.


===Rules===
===Rules===
Touch the first cell and score 0 point.
* Touch the 1st cell +0 point.
 
* Touch the 2nd cell that matches shape/color with the 1st cell +1 point.
Touch the second cell which matches shape or color with the first cell and score 1 point.
* Touch the 3rd cell that matches shape/color with the 2nd cell +2 points.
 
* Touch the 4th cell that matches shape/color with the 3rd cell +3 points.
Touch the third cell which matches shape or color with the second cell and score 2 points.


Touch the fourth cell which matches shape or color with the third cell and score 3 points.
In single player mode, touch a cell and score -1 point. Clear the whole m*n grid and score m*n bonus.
 
In single player mode, touch a cell and score minus 1 point. Clear the whole m*n grid and score m*n bonus.


===Inputs===
===Inputs===
Plus: plus score. See above.
* Plus- Plus score. See above.
 
* Minus - Minus score. See above.
Minus: minus score. See above.
* Bonus - Bonus score. See above.
 
* Score - Current score=Plus-Minus+Bonus. Maybe minus.
Bonus: bonus score. See above.
* Shapes - Change the number of shapes (rows) of the grid.
 
* Colors - Change the number of colors (columns) of the grid.
Score: current score = Plus - Minus + Bonus. Maybe minus.
* Time counter - Turn all cells face up and start counting up and memorize, and then turn all cells face down and stop counting up and play.
 
* Question mark - Toggle if show the grid for hint or not.
Shapes: Change the number of shapes (rows) of the grid.
* Grid - New game.
 
* Triangle - Give up continuing touching. It is sometimes necessary.
Colors: Change the number of colors (columns) of the grid.
 
Time counter: Turn all cells face up and start counting up and memorize, and then turn all cells face down and stop counting up and play.
 
Question mark: toggle if show the grid for hint or not.


Grid: New game.
==Screenshots==
https://dlhb.gamebrew.org/dshomebrew/mnemeds2.png
https://dlhb.gamebrew.org/dshomebrew/mnemeds3.png
<!--BEGIN Online Emulator Section-->
==Online Emulator==
{{#tag:html|
<div style='width:520px;height:390px;max-width:100%'><div id='game'></div></div>
<script type='text/javascript'>
{{DS EmulatorJS Settings}}
EJS_core = 'desmume2015';
EJS_gameName = "Mnemeds";
EJS_gameUrl = 'https://dlhb.gamebrew.org/onlineemulators/nds/mnemeds.7z';
</script>
{{EmulatorJS Loader}}
}}
{{DS Control Settings}}
<!--END Online Emulator Section-->
==External links==
* PAlib - http://palib.info/forum/modules/newbb/viewtopic.php?viewmode=flat&type=&topic_id=3959&forum=9


Triangle: Give up continuing touching. It is sometimes necessary.


[[Category:Homebrew applications]]
[[Category:Puzzle Games on DS]]

Latest revision as of 04:39, 4 May 2024

Mnemeds
Mnemeds.png
General
AuthorVaccha
TypePuzzle
Version0.1.0 Pre-Release
LicenseMixed
Last Updated2007/12/09
Links
Download
Website

Mnemeds is a memory puzzle game for the NDS.

Installation

Download and extract file.

Copy the file to the root directory of the card.

User guide

Play on a grid as large as 8x8 cells, you can match two cells by either their colors or their symbols. A successful match, allows you to move on and flip available cells until match all of them by both shape and color.

Hints are available on the upper screen, while making guesses on the lower part. The game makes use of a somewhat complicated algorithm to compute the score.

Legend

The bottom grid:

  • Black cell - Untouched.
  • Gray cell - Touched and unmatched.
  • White background - Current matched.
  • Gray background - Unmatched.
  • Black background - Matched.

The top grid:

  • Black background - Untouched.
  • White background - Current touched.
  • Gray background - Touched and unmatched.
  • Black cell - Matched.

Rules

  • Touch the 1st cell +0 point.
  • Touch the 2nd cell that matches shape/color with the 1st cell +1 point.
  • Touch the 3rd cell that matches shape/color with the 2nd cell +2 points.
  • Touch the 4th cell that matches shape/color with the 3rd cell +3 points.

In single player mode, touch a cell and score -1 point. Clear the whole m*n grid and score m*n bonus.

Inputs

  • Plus- Plus score. See above.
  • Minus - Minus score. See above.
  • Bonus - Bonus score. See above.
  • Score - Current score=Plus-Minus+Bonus. Maybe minus.
  • Shapes - Change the number of shapes (rows) of the grid.
  • Colors - Change the number of colors (columns) of the grid.
  • Time counter - Turn all cells face up and start counting up and memorize, and then turn all cells face down and stop counting up and play.
  • Question mark - Toggle if show the grid for hint or not.
  • Grid - New game.
  • Triangle - Give up continuing touching. It is sometimes necessary.

Screenshots

mnemeds2.pngmnemeds3.png

Online Emulator

Can use gamepad or customise in the control settings.
Nintendo DS 🎮 Keyboard
C-a.png Kb-z.png
C-b.png Kb-x.png
C-x.png Kb-a.png
C-y.png Kb-s.png
C-start.png Kb-enter.png
C-select.png Kb-v.png
C-l.png Kb-q.png
C-r.png Kb-e.png
C-pad.png Kb-dpad.png

External links

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